This is the complete list of members for
Scene, including all inherited members.
| addCloud(int id, const pcl::PointCloud< pcl::PointXYZRGB >::Ptr &cloud, const std::vector< pcl::Vertices > &polygons, const rtabmap::Transform &pose, const cv::Mat &image=cv::Mat()) | Scene | |
| axis_ | Scene | [private] |
| clear() | Scene | |
| cloud_shader_program_ | Scene | [private] |
| currentPose_ | Scene | [private] |
| DeleteResources() | Scene | |
| frustum_ | Scene | [private] |
| gesture_camera_ | Scene | [private] |
| getAddedClouds() const | Scene | |
| GetCameraPose() const | Scene | [inline] |
| GetOpenGLCameraPose(float *fov) const | Scene | |
| graph_ | Scene | [private] |
| graph_shader_program_ | Scene | [private] |
| graphVisible_ | Scene | [private] |
| grid_ | Scene | [private] |
| hasCloud(int id) const | Scene | |
| InitGLContent() | Scene | |
| mapRendering_ | Scene | [private] |
| meshRendering_ | Scene | [private] |
| OnTouchEvent(int touch_count, tango_gl::GestureCamera::TouchEvent event, float x0, float y0, float x1, float y1) | Scene | |
| pointClouds_ | Scene | [private] |
| pointSize_ | Scene | [private] |
| Render() | Scene | |
| Scene() | Scene | |
| SetCameraPose(const rtabmap::Transform &pose) | Scene | |
| SetCameraType(tango_gl::GestureCamera::CameraType camera_type) | Scene | |
| setCloudPose(int id, const rtabmap::Transform &pose) | Scene | |
| setCloudVisible(int id, bool visible) | Scene | |
| setGraphVisible(bool visible) | Scene | |
| setMapRendering(bool enabled) | Scene | [inline] |
| setMeshRendering(bool enabled) | Scene | [inline] |
| setPointSize(float size) | Scene | [inline] |
| setTraceVisible(bool visible) | Scene | |
| SetupViewPort(int w, int h) | Scene | |
| texture_mesh_shader_program_ | Scene | [private] |
| trace_ | Scene | [private] |
| traceVisible_ | Scene | [private] |
| updateGraph(const std::map< int, rtabmap::Transform > &poses, const std::multimap< int, rtabmap::Link > &links) | Scene | |
| ~Scene() | Scene | |