#include <util.h>
Public Member Functions | |
LogHandler () | |
Protected Member Functions | |
virtual void | handleEvent (UEvent *event) |
LogHandler::LogHandler | ( | ) | [inline] |
virtual void LogHandler::handleEvent | ( | UEvent * | event | ) | [inline, protected, virtual] |
Method called by the UEventsManager to handle an event. Important : this method must do a minimum of work because the faster the dispatching loop is done; the faster the events are received. If a handling function takes too much time, the events list can grow faster than it is emptied. The event can be modified but must not be deleted.
Implements UEventsHandler.