| GraphDrawable(GLuint shaderProgram, const std::map< int, rtabmap::Transform > &poses, const std::multimap< int, rtabmap::Link > &links) | GraphDrawable | |
| lineWidth_ | GraphDrawable | [private] |
| loopClosureIndices_ | GraphDrawable | [private] |
| neighborIndices_ | GraphDrawable | [private] |
| pose_ | GraphDrawable | [private] |
| Render(const glm::mat4 &projectionMatrix, const glm::mat4 &viewMatrix) | GraphDrawable | |
| setPose(const rtabmap::Transform &mapToOdom) | GraphDrawable | |
| setVisible(bool visible) | GraphDrawable | [inline] |
| shader_program_ | GraphDrawable | [private] |
| vertex_buffers_ | GraphDrawable | [private] |
| visible_ | GraphDrawable | [private] |
| ~GraphDrawable() | GraphDrawable | [virtual] |