00001 /* 00002 * Copyright 2014 Google Inc. All Rights Reserved. 00003 * 00004 * Licensed under the Apache License, Version 2.0 (the "License"); 00005 * you may not use this file except in compliance with the License. 00006 * You may obtain a copy of the License at 00007 * 00008 * http://www.apache.org/licenses/LICENSE-2.0 00009 * 00010 * Unless required by applicable law or agreed to in writing, software 00011 * distributed under the License is distributed on an "AS IS" BASIS, 00012 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 00013 * See the License for the specific language governing permissions and 00014 * limitations under the License. 00015 */ 00016 00017 #ifndef TANGO_GL_BOUNDING_BOX_H_ 00018 #define TANGO_GL_BOUNDING_BOX_H_ 00019 00020 #include <vector> 00021 00022 #include "tango-gl/segment.h" 00023 #include "tango-gl/util.h" 00024 00025 namespace tango_gl { 00026 class BoundingBox { 00027 public: 00028 BoundingBox() 00029 : bounding_min_(glm::vec3(0, 0, 0)), bounding_max_(glm::vec3(0, 0, 0)) {} 00030 BoundingBox(const std::vector<float>& vertices); 00031 BoundingBox(const glm::vec3& min, const glm::vec3& max) 00032 : bounding_min_(min), bounding_max_(max) {} 00033 bool IsIntersecting(const Segment& segment, const glm::quat& rotation, 00034 const glm::mat4& transformation); 00035 00036 private: 00037 // Axis-aligned bounding box minimum and maximum point. 00038 glm::vec3 bounding_min_; 00039 glm::vec3 bounding_max_; 00040 }; 00041 } // namespace tango_gl 00042 #endif // TANGO_GL_BOUNDING_BOX_H_