#include <IceRay.h>
Public Member Functions | |
| inline_ float | Distance (const Point &point, float *t=null) const |
| inline_ | Ray () |
| Constructor. | |
| inline_ | Ray (const Point &orig, const Point &dir) |
| Constructor. | |
| inline_ | Ray (const Ray &ray) |
| Copy constructor. | |
| float | SquareDistance (const Point &point, float *t=null) const |
| inline_ | ~Ray () |
| Destructor. | |
Public Attributes | |
| Point | mDir |
| Normalized direction. | |
| Point | mOrig |
| Ray origin. | |
| inline_ float Ray::Distance | ( | const Point & | point, |
| float * | t = null |
||
| ) | const [inline] |
| float Ray::SquareDistance | ( | const Point & | point, |
| float * | t = null |
||
| ) | const |