Distance(const Point &point, float *t=null) const | Ray | [inline] |
mDir | Ray | |
mOrig | Ray | |
Ray() | Ray | [inline] |
Ray(const Point &orig, const Point &dir) | Ray | [inline] |
Ray(const Ray &ray) | Ray | [inline] |
SquareDistance(const Point &point, float *t=null) const | Ray | |
~Ray() | Ray | [inline] |