#include <OPC_RayCollider.h>
Public Member Functions | |
inline_ void | AddFace (const CollisionFace &face) |
CollisionFaces () | |
Constructor. | |
inline_ const CollisionFace * | GetFaces () const |
inline_ udword | GetNbFaces () const |
inline_ void | Reset () |
~CollisionFaces () | |
Destructor. |
This class is a dedicated collection of CollisionFace.
Definition at line 36 of file OPC_RayCollider.h.
CollisionFaces::CollisionFaces | ( | ) | [inline] |
Constructor.
Definition at line 40 of file OPC_RayCollider.h.
CollisionFaces::~CollisionFaces | ( | ) | [inline] |
Destructor.
Definition at line 42 of file OPC_RayCollider.h.
inline_ void CollisionFaces::AddFace | ( | const CollisionFace & | face | ) | [inline] |
Definition at line 49 of file OPC_RayCollider.h.
inline_ const CollisionFace* CollisionFaces::GetFaces | ( | ) | const [inline] |
Definition at line 45 of file OPC_RayCollider.h.
inline_ udword CollisionFaces::GetNbFaces | ( | ) | const [inline] |
Definition at line 44 of file OPC_RayCollider.h.
inline_ void CollisionFaces::Reset | ( | ) | [inline] |
Resets the container. Stored values are discarded but the buffer is kept so that further calls don't need resizing again. That's a kind of temporal coherence.
Reimplemented from Container.
Definition at line 47 of file OPC_RayCollider.h.