#include <b2Math.h>
Public Member Functions | |
b2Transform () | |
The default constructor does nothing. | |
b2Transform (const b2Vec2 &position, const b2Rot &rotation) | |
Initialize using a position vector and a rotation. | |
void | Set (const b2Vec2 &position, float32 angle) |
Set this based on the position and angle. | |
void | SetIdentity () |
Set this to the identity transform. | |
Public Attributes | |
b2Vec2 | p |
b2Rot | q |
A transform contains translation and rotation. It is used to represent the position and orientation of rigid frames.
b2Transform::b2Transform | ( | ) | [inline] |
b2Transform::b2Transform | ( | const b2Vec2 & | position, |
const b2Rot & | rotation | ||
) | [inline] |
void b2Transform::Set | ( | const b2Vec2 & | position, |
float32 | angle | ||
) | [inline] |
void b2Transform::SetIdentity | ( | ) | [inline] |