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IN NO EVENT SHALL THE 00025 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00026 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 00027 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00028 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00029 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00030 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00031 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00032 * POSSIBILITY OF SUCH DAMAGE. 00033 *********************************************************************/ 00034 00035 #include <control_toolbox/limited_proxy.h> 00036 #include <algorithm> 00037 #include <cmath> 00038 #include <cstdlib> 00039 00040 namespace control_toolbox { 00041 00042 00043 // CONTINUOUS SECOND ORDER PROXY DYNAMICS 00044 // 00045 // Calculate the 2nd order dynamics with which the proxy will 00046 // converge. In particular, this calculates the acceleration a as a 00047 // function of position p and velocity v: 00048 // 00049 // a = a(p,v) 00050 // 00051 // It also calculates the partial dervatives da/dp and dq/dv. The 00052 // parameters are 00053 // 00054 // lam Bandwidth of convergence 00055 // acon Acceleration available for convergence 00056 // 00057 // The dynamics are split into a local region (small positions) with 00058 // classic linear dynamics and a global region (large positions) with 00059 // nonlinear dynamics. The regions and nonlinear dynamics are 00060 // designed to allow convergence without overshoot with a limited 00061 // acceleration of acon: the system will converge asymptotically along 00062 // the critical line 00063 // 00064 // v^2 = 2*acon * ( abs(p) - acon/lam^2 ) 00065 // 00066 // which uses a constant acceleration of 00067 // 00068 // a = - acon * sign(p) 00069 00070 static void calcDynamics2ndorder(double &a, double &dadp, double &dadv, 00071 double p, double v, double lam, double acon) 00072 { 00073 double lam2 = lam*lam; // Lambda squared 00074 00075 // Separate 3 regions: large positive, small, and large negative positions 00076 if (lam2*p > 3*acon) 00077 { 00078 // Large position position: Nonlinear dynamics 00079 a = - 2.0*lam*v - sqrt(8.0*acon*(+lam2*p-acon)) + acon; 00080 dadv = - 2.0*lam; 00081 dadp = - lam2 * sqrt(2.0*acon/(+lam2*p-acon)); 00082 } 00083 else if (lam2*p > -3*acon) 00084 { 00085 // Small position: Use linear dynamics 00086 a = - 2.0*lam*v - lam2*p; 00087 dadv = - 2.0*lam; 00088 dadp = - lam2; 00089 } 00090 else 00091 { 00092 // Large negative position: Nonlinear dynamics 00093 a = - 2.0*lam*v + sqrt(8.0*acon*(-lam2*p-acon)) - acon; 00094 dadv = - 2.0*lam; 00095 dadp = - lam2 * sqrt(2.0*acon/(-lam2*p-acon)); 00096 } 00097 00098 // Note we don't explicitly limit the acceleration to acon. First 00099 // such limits are more effectively imposed by force saturations. 00100 // Second, if the proxy starts with very large velocities, higher 00101 // accelerations may be helpful. The dynamics are simply designed 00102 // not to need more than acon to avoid overshoot. 00103 return; 00104 } 00105 00106 00107 00108 // CONTINUOUS FIRST ORDER PROXY DYNAMICS 00109 // 00110 // Calculate the 1st order dynamics with which the proxy will 00111 // converge. In particular, this calculates the acceleration a as a 00112 // function of velocity v (no position dependence). 00113 // 00114 // a = a(v) 00115 // 00116 // It also calculates the partial dervative dq/dv. The parameters are 00117 // 00118 // lam Bandwidth of convergence 00119 // acon Acceleration available for convergence 00120 // 00121 // This uses basic linear dynamics, ignoring acon, as no overshoot can 00122 // occur in a first order system. 00123 00124 static void calcDynamics1storder(double &a, double &dadv, 00125 double v, double lam, double /*acon*/) 00126 { 00127 a = - lam*v; 00128 dadv = - lam; 00129 00130 return; 00131 } 00132 00133 00134 // CONTROLLER RESET 00135 // 00136 // Reset the state of the controller. 00137 00138 void LimitedProxy::reset(double pos_act, double vel_act) 00139 { 00140 // Place the proxy at the actual position, which sets the error to zero. 00141 last_proxy_pos_ = pos_act; 00142 last_proxy_vel_ = vel_act; 00143 last_proxy_acc_ = 0.0; 00144 00145 last_vel_error_ = 0.0; 00146 last_pos_error_ = 0.0; 00147 last_int_error_ = 0.0; 00148 } 00149 00150 00151 // CONTROLLER UPDATE 00152 // 00153 // Adjust the proxy and compute the controller force. We use a 00154 // trapezoidal integration scheme for maximal stability and best 00155 // accuracy. 00156 00157 double LimitedProxy::update(double pos_des, double vel_des, double acc_des, 00158 double pos_act, double vel_act, double dt) 00159 { 00160 // Get the parameters. This ensures that they can not change during 00161 // the calculations and are non-negative! 00162 double mass = abs(mass_); // Estimate of the joint mass 00163 double Kd = abs(Kd_); // Damping gain 00164 double Kp = abs(Kp_); // Position gain 00165 double Ki = abs(Ki_); // Integral gain 00166 double Ficl = abs(Ficl_); // Integral force clamp 00167 double Flim = abs(effort_limit_); // Limit on output force 00168 double vlim = abs(vel_limit_); // Limit on velocity 00169 //double pmax = pos_upper_limit_; // Upper position bound. NOTE: Unused 00170 //double pmin = pos_lower_limit_; // Lower position bound. NOTE: Unused 00171 double lam = abs(lambda_proxy_); // Bandwidth of proxy reconvergence 00172 double acon = abs(acc_converge_); // Acceleration of proxy reconvergence 00173 00174 // For numerical stability, upper bound the bandwidth by 2/dt. 00175 // Note this is safe for dt==0. 00176 if (lam * dt > 2.0) 00177 lam = 2.0/dt; 00178 00179 // Other useful terms. 00180 double dt2 = dt * dt; // Time step squared 00181 double dt3 = dt * dt * dt; // Time step cubed 00182 00183 // State values: current and last cycle. 00184 double pos_pxy; // Current proxy position 00185 double vel_pxy; // Current proxy velocity 00186 double acc_pxy; // Current proxy acceleration 00187 double vel_err; // Current velocity error 00188 double pos_err; // Current position error 00189 double int_err; // Current integral error 00190 00191 double last_pos_pxy = last_proxy_pos_; 00192 double last_vel_pxy = last_proxy_vel_; 00193 double last_acc_pxy = last_proxy_acc_; 00194 //double last_vel_err = last_vel_error_;. NOTE: Unused 00195 double last_pos_err = last_pos_error_; 00196 double last_int_err = last_int_error_; 00197 00198 // Output value 00199 double force; // Controller output force 00200 00201 00202 // Step 1: Have the proxy track (and reconverge to) the desired 00203 // motion. We use the bandwidth lambda as a general enable switch: 00204 // Only implement the full proxy behavior if lambda is positive. 00205 // (Would not make sense if the bandwidth is zero..) 00206 if (lam > 0.0) 00207 { 00208 double pnom; // Nominal position (for lineariztion) 00209 double vnom; // Nominal velocity (for lineariztion) 00210 double anom; // Nominal/linearized acceleration value 00211 double dadp; // Partial derivative w.r.t. position 00212 double dadv; // Partial derivative w.r.t. velocity 00213 00214 double acc_hi; // Upper acceleration boundary value 00215 double acc_lo; // Lower acceleration boundary value 00216 00217 // Using trapezoidal integration for the proxy, we need to solve 00218 // the implicit equation for the acceleration. To do so, we 00219 // have to linearize the equation around zero acceleration. And 00220 // for this, we need to determine a new (nominal) proxy position 00221 // and velocity assuming zero acceleration. 00222 vnom = last_vel_pxy + dt/2 * (last_acc_pxy + 0.0 ); 00223 pnom = last_pos_pxy + dt/2 * (last_vel_pxy + vnom); 00224 00225 // Calculate the proxy acceleration to track the desired 00226 // trajectory = desired position/velocity/acceleration. 00227 // Appropriate to trapezoidal integration, first compute the 00228 // linearized dynamics at the nominal position/velocity, then 00229 // solve the solve the implicit equation. Note the partial 00230 // derivatives are negative, so the denominator is guaranteed to 00231 // be positive. 00232 calcDynamics2ndorder(anom, dadp, dadv, pnom-pos_des, vnom-vel_des, lam, acon); 00233 acc_pxy = (acc_des + anom) / (1.0 - dadv*dt/2 - dadp*dt2/4); 00234 00235 // Limit the new proxy position (if a non-zero position range is 00236 // given). Calculate the acceleration that would be needed to 00237 // stop at the upper and lower position limits. To stop in 00238 // time, we should never apply more acceleration than the first 00239 // or less than the second. Hence saturate the proxy 00240 // acceleration accordingly. 00241 #if 0 00242 // Comment out preferred by Stu to avoid parameters pmin/pmax. 00243 if (pmax - pmin > 0.0) 00244 { 00245 // Upper limit. 00246 calcDynamics2ndorder(anom, dadp, dadv, pnom-pmax, vnom, lam, acon); 00247 acc_hi = anom / (1.0 - dadv*dt/2 - dadp*dt2/4); 00248 00249 // Lower limit. 00250 calcDynamics2ndorder(anom, dadp, dadv, pnom-pmin, vnom, lam, acon); 00251 acc_lo = anom / (1.0 - dadv*dt/2 - dadp*dt2/4); 00252 00253 // Saturate between the lower and upper values. 00254 acc_pxy = std::min(std::max(acc_pxy, acc_lo), acc_hi); 00255 } 00256 #endif 00257 00258 // Limit the new proxy velocity (if a velocity limit is given). 00259 // Calculate the acceleration that would be needed to converge 00260 // to the upper and lower velocity limit. To avoid the limits, 00261 // we should never apply more than the first or less than the 00262 // second, hence saturate the proxy accordingly. 00263 if (vlim > 0.0) 00264 { 00265 // Upper limit. 00266 calcDynamics1storder(anom, dadv, vnom-vlim, lam, acon); 00267 acc_hi = anom / (1.0 - dadv*dt/2); 00268 00269 // Lower limit. 00270 calcDynamics1storder(anom, dadv, vnom+vlim, lam, acon); 00271 acc_lo = anom / (1.0 - dadv*dt/2); 00272 00273 // Saturate between the lower and upper values. 00274 acc_pxy = std::min(std::max(acc_pxy, acc_lo), acc_hi); 00275 } 00276 00277 // Do not limit the new proxy acceleration to any constant max 00278 // acceleration value. If the acceleration is high, it may 00279 // cause force saturations which Step 3 detects and corrects. 00280 // As a result, accelerations can be higher for joint 00281 // configurations with low inertia and vice versa. 00282 00283 // Finally integrate the proxy over the time step using the 00284 // (nonzero) computed proxy acceleration. 00285 vel_pxy = last_vel_pxy + dt/2 * (last_acc_pxy + acc_pxy); 00286 pos_pxy = last_pos_pxy + dt/2 * (last_vel_pxy + vel_pxy); 00287 } 00288 else 00289 { 00290 // The proxy dynamics are turned off, so just set it to track 00291 // the desired exactly. 00292 acc_pxy = acc_des; 00293 vel_pxy = vel_des; 00294 pos_pxy = pos_des; 00295 } 00296 00297 00298 // Step 2: Calculate the controller based on the proxy motion. 00299 // First compute the velocity, position, and integral errors. Note 00300 // we do NOT limit the integration or integral error until after the 00301 // below adjustments! 00302 vel_err = vel_act - vel_pxy; 00303 pos_err = pos_act - pos_pxy; 00304 int_err = last_int_err + dt/2 * (last_pos_err + pos_err); 00305 00306 // Calculate the controller force. This includes an acceleration 00307 // feedforward term (so the actual robot will track the proxy as 00308 // best possible), a regular PD, and an integral term which is 00309 // clamped to a maximum value. 00310 force = mass*acc_pxy - Kd*vel_err - Kp*pos_err - std::min(std::max(Ki*int_err, -Ficl), Ficl); 00311 00312 00313 // Step 3: If the controller force were to exceed the force limits, 00314 // adjust the proxy to reduce the required force. This effectively 00315 // drags the proxy with the actual when the controller can not 00316 // create the forces required for tracking. We use the force 00317 // limit as an enable switch: only adjust if the limit is positive. 00318 // (A force limit of zero would make no sense.) 00319 if (Flim > 0.0) 00320 { 00321 double Fpd; // PD force from the un-adjusted errors 00322 double Fi; // Unclamped and un-adjusted integral force 00323 00324 // Saturate the force to the known force limits. 00325 force = std::min(std::max(force, -Flim), Flim); 00326 00327 // Calculate the PD force and the unclamped (unsaturated) 00328 // integral force which the un-adjusted proxy would provide. 00329 Fpd = mass*acc_pxy - Kd*vel_err - Kp*pos_err; 00330 Fi = - Ki*int_err; 00331 00332 // If the mass is non-zero, calculate an acceleration-based 00333 // proxy adjustment. 00334 if (mass > 0.0) 00335 { 00336 double da; // Acceleration delta (change) 00337 00338 // Compute the acceleration delta assuming the integral term 00339 // does not saturate. 00340 da = (force - Fpd - Fi) / (mass + Kd*dt/2 + Kp*dt2/4 + Ki*dt3/8); 00341 00342 // Check for clamping/saturation on the adjusted integral 00343 // force and re-compute the delta appropriately. There is 00344 // no need to re-check for clamping after recomputation, as 00345 // the new delta will only increase and can not undo the 00346 // saturation. 00347 if (Fi+da*Ki*dt3/8 > Ficl) da=(force-Fpd-Ficl)/(mass+Kd*dt/2+Kp*dt2/4); 00348 else if (Fi+da*Ki*dt3/8 < -Ficl) da=(force-Fpd+Ficl)/(mass+Kd*dt/2+Kp*dt2/4); 00349 00350 // Adjust the acceleration, velocity, position, and integral 00351 // states. 00352 acc_pxy += da; 00353 vel_pxy += da * dt/2; 00354 pos_pxy += da * dt2/4; 00355 00356 vel_err -= da * dt/2; 00357 pos_err -= da * dt2/4; 00358 int_err -= da * dt3/8; 00359 } 00360 00361 // If the mass is zero and the damping gain is nonzero, we have 00362 // to adjust the force by shifting the proxy velocity. 00363 else if (Kd > 0.0) 00364 { 00365 double dv; // Velocity delta (change) 00366 00367 // Compute the velocity delta assuming the integral term 00368 // does not saturate. 00369 dv = (force - Fpd - Fi) / (Kd + Kp*dt/2 + Ki*dt2/4); 00370 00371 // Check for clamping/saturation on the adjusted integral 00372 // force and re-compute the delta appropriately. There is 00373 // no need to re-check for clamping after recomputation, as 00374 // the new delta will only increase and can not undo the 00375 // saturation. 00376 if (Fi+dv*Ki*dt2/4 > Ficl) dv=(force-Fpd-Ficl)/(Kd+Kp*dt/2); 00377 else if (Fi+dv*Ki*dt2/4 < -Ficl) dv=(force-Fpd+Ficl)/(Kd+Kp*dt/2); 00378 00379 // Adjust the velocity, position, and integral states. Do 00380 // not alter the acceleration. 00381 vel_pxy += dv; 00382 pos_pxy += dv * dt/2; 00383 00384 vel_err -= dv; 00385 pos_err -= dv * dt/2; 00386 int_err -= dv * dt2/4; 00387 } 00388 00389 // If the mass and damping gain are both zero and the position 00390 // gain is nonzero, we have to adjust the force by shifting the 00391 // proxy position. 00392 else if (Kp > 0.0) 00393 { 00394 double dp; // Position delta (change) 00395 00396 // Compute the velocity delta assuming the integral term 00397 // does not saturate. 00398 dp = (force - Fpd - Fi) / (Kp + Ki*dt/2); 00399 00400 // Check for clamping/saturation on the adjusted integral 00401 // force and re-compute the delta appropriately. There is 00402 // no need to re-check for clamping after recomputation, as 00403 // the new delta will only increase and can not undo the 00404 // saturation. 00405 if (Fi+dp*Ki*dt/2 > Ficl) dp=(force-Fpd-Ficl)/(Kp); 00406 else if (Fi+dp*Ki*dt/2 < -Ficl) dp=(force-Fpd+Ficl)/(Kp); 00407 00408 // Adjust the position and integral states. Do not alter 00409 // the acceleration or velocity. 00410 pos_pxy += dp; 00411 00412 pos_err -= dp; 00413 int_err -= dp * dt/2; 00414 } 00415 00416 // If the mass, damping, and position gain are all zero, there 00417 // isn't much we can do... 00418 } 00419 00420 00421 // Step 4: Clean up 00422 // (a) Stop the position error integration (limit the integral error) if 00423 // the integrator clamp is in effect. Note this is safe for Ki==0. 00424 if (Ki * int_err > Ficl) int_err = Ficl / Ki; 00425 else if (Ki * int_err < -Ficl) int_err = -Ficl / Ki; 00426 00427 // (b) Remember the state. 00428 last_proxy_pos_ = pos_pxy; 00429 last_proxy_vel_ = vel_pxy; 00430 last_proxy_acc_ = acc_pxy; 00431 last_vel_error_ = vel_err; 00432 last_pos_error_ = pos_err; 00433 last_int_error_ = int_err; 00434 00435 // (c) Return the controller force. 00436 return(force); 00437 } 00438 00439 } // namespace