World configuration information. More...
#include "worldlib/geometry/Pose.h"
#include "worldlib/world/World.h"
#include <ros/ros.h>
#include <tf2_ros/transform_listener.h>
Go to the source code of this file.
World configuration information.
A world consists of a series of rooms, surfaces, and items. Surfaces can have points of interest as well.
Definition in file World.cpp.