#include <vcg/complex/complex.h>
#include <vcg/complex/algorithms/update/topology.h>
#include <vcg/complex/algorithms/update/normal.h>
#include <vcg/complex/algorithms/create/platonic.h>
#include <vcg/complex/algorithms/point_sampling.h>
#include <wrap/io_trimesh/import_off.h>
#include <vcg/space/point_matching.h>
Go to the source code of this file.
Classes | |
class | MyEdge |
class | MyFace |
class | MyMesh |
struct | MyUsedTypes |
class | MyVertex |
Functions | |
float | EvalPlane (vcg::Plane3f &pl, std::vector< vcg::Point3f > posVec) |
int | main () |
float EvalPlane | ( | vcg::Plane3f & | pl, |
std::vector< vcg::Point3f > | posVec | ||
) |
Definition at line 57 of file trimesh_pointmatching.cpp.
int main | ( | ) |
Definition at line 68 of file trimesh_pointmatching.cpp.