#include <vcg/space/index/grid_static_ptr.h>
#include <vcg/simplex/face/topology.h>
#include <vcg/simplex/face/pos.h>
#include <vcg/simplex/face/jumping_pos.h>
#include <vcg/complex/algorithms/update/normal.h>
#include <vcg/complex/algorithms/point_sampling.h>
#include <vcg/complex/algorithms/intersection.h>
#include <vcg/complex/algorithms/inertia.h>
#include <eigenlib/Eigen/Core>
Go to the source code of this file.
Classes | |
struct | vcg::tri::UpdateCurvature< MeshType >::AdjVertex |
class | vcg::tri::UpdateCurvature< MeshType >::AreaData |
class | vcg::tri::UpdateCurvature< MeshType > |
Management, updating and computation of per-vertex and per-face normals. More... | |
Namespaces | |
namespace | vcg |
* | |
namespace | vcg::tri |