#include <vcg/space/triangle3.h>
#include <vcg/complex/complex.h>
#include <vcg/complex/algorithms/hole.h>
#include <vcg/complex/algorithms/local_optimization.h>
#include <vcg/complex/algorithms/local_optimization/tri_edge_flip.h>
#include <vcg/complex/algorithms/smooth.h>
#include <vcg/complex/algorithms/refine.h>
#include <vcg/complex/algorithms/update/selection.h>
#include <vcg/complex/algorithms/update/topology.h>
#include <vcg/complex/algorithms/update/flag.h>
#include <vcg/complex/algorithms/update/normal.h>
#include <vcg/simplex/face/pos.h>
#include <wrap/io_trimesh/import_ply.h>
#include <wrap/io_trimesh/export_ply.h>
Go to the source code of this file.
Classes | |
class | MyDelaunayFlip |
class | MyFace |
class | MyMesh |
struct | MyUsedTypes |
class | MyVertex |
Functions | |
bool | callback (int percent, const char *str) |
int | main (int argc, char **argv) |
template<class MESH > | |
bool | NormalTest (typename face::Pos< typename MESH::FaceType > pos) |
bool callback | ( | int | percent, |
const char * | str | ||
) |
Definition at line 66 of file trimesh_hole.cpp.
int main | ( | int | argc, |
char ** | argv | ||
) |
Definition at line 89 of file trimesh_hole.cpp.
bool NormalTest | ( | typename face::Pos< typename MESH::FaceType > | pos | ) |
Definition at line 72 of file trimesh_hole.cpp.