#include <geometryshader.h>
Public Types | |
typedef SafeShader | BaseType |
typedef SafeGeometryShader | ThisType |
Protected Member Functions | |
const GeometryShaderPtr & | object (void) const |
GeometryShaderPtr & | object (void) |
SafeGeometryShader (const GeometryShaderPtr &geometryShader) | |
Friends | |
class | BoundGeometryShader |
class | Context |
Definition at line 64 of file geometryshader.h.
Reimplemented from glw::SafeShader.
Definition at line 71 of file geometryshader.h.
Reimplemented from glw::SafeShader.
Definition at line 72 of file geometryshader.h.
glw::SafeGeometryShader::SafeGeometryShader | ( | const GeometryShaderPtr & | geometryShader | ) | [inline, protected] |
Definition at line 76 of file geometryshader.h.
const GeometryShaderPtr& glw::SafeGeometryShader::object | ( | void | ) | const [inline, protected] |
Reimplemented from glw::SafeShader.
Definition at line 82 of file geometryshader.h.
GeometryShaderPtr& glw::SafeGeometryShader::object | ( | void | ) | [inline, protected] |
Reimplemented from glw::SafeShader.
Definition at line 87 of file geometryshader.h.
friend class BoundGeometryShader [friend] |
Definition at line 67 of file geometryshader.h.
friend class Context [friend] |
Reimplemented from glw::SafeShader.
Definition at line 66 of file geometryshader.h.