#include <geometryshader.h>
Public Types | |
typedef BoundShader | BaseType |
typedef BoundGeometryShader | ThisType |
Public Member Functions | |
const GeometryShaderHandle & | handle (void) const |
GeometryShaderHandle & | handle (void) |
Protected Member Functions | |
BoundGeometryShader (const GeometryShaderHandle &handle, const ShaderBindingParams ¶ms) | |
const GeometryShaderPtr & | object (void) const |
GeometryShaderPtr & | object (void) |
Friends | |
class | Context |
Definition at line 112 of file geometryshader.h.
Reimplemented from glw::BoundShader.
Definition at line 118 of file geometryshader.h.
Reimplemented from glw::BoundShader.
Definition at line 119 of file geometryshader.h.
glw::BoundGeometryShader::BoundGeometryShader | ( | const GeometryShaderHandle & | handle, |
const ShaderBindingParams & | params | ||
) | [inline, protected] |
Definition at line 133 of file geometryshader.h.
const GeometryShaderHandle& glw::BoundGeometryShader::handle | ( | void | ) | const [inline] |
Reimplemented from glw::BoundShader.
Definition at line 121 of file geometryshader.h.
GeometryShaderHandle& glw::BoundGeometryShader::handle | ( | void | ) | [inline] |
Reimplemented from glw::BoundShader.
Definition at line 126 of file geometryshader.h.
const GeometryShaderPtr& glw::BoundGeometryShader::object | ( | void | ) | const [inline, protected] |
Reimplemented from glw::BoundShader.
Definition at line 139 of file geometryshader.h.
GeometryShaderPtr& glw::BoundGeometryShader::object | ( | void | ) | [inline, protected] |
Reimplemented from glw::BoundShader.
Definition at line 144 of file geometryshader.h.
friend class Context [friend] |
Reimplemented from glw::BoundShader.
Definition at line 114 of file geometryshader.h.