#include <fragmentshader.h>
Public Types | |
typedef SafeShader | BaseType |
typedef SafeFragmentShader | ThisType |
Protected Member Functions | |
const FragmentShaderPtr & | object (void) const |
FragmentShaderPtr & | object (void) |
SafeFragmentShader (const FragmentShaderPtr &fragmentShader) | |
Friends | |
class | BoundFragmentShader |
class | Context |
Definition at line 64 of file fragmentshader.h.
Reimplemented from glw::SafeShader.
Definition at line 71 of file fragmentshader.h.
Reimplemented from glw::SafeShader.
Definition at line 72 of file fragmentshader.h.
glw::SafeFragmentShader::SafeFragmentShader | ( | const FragmentShaderPtr & | fragmentShader | ) | [inline, protected] |
Definition at line 76 of file fragmentshader.h.
const FragmentShaderPtr& glw::SafeFragmentShader::object | ( | void | ) | const [inline, protected] |
Reimplemented from glw::SafeShader.
Definition at line 82 of file fragmentshader.h.
FragmentShaderPtr& glw::SafeFragmentShader::object | ( | void | ) | [inline, protected] |
Reimplemented from glw::SafeShader.
Definition at line 87 of file fragmentshader.h.
friend class BoundFragmentShader [friend] |
Definition at line 67 of file fragmentshader.h.
friend class Context [friend] |
Reimplemented from glw::SafeShader.
Definition at line 66 of file fragmentshader.h.