#include <framebuffer.h>
Public Types | |
typedef ObjectArguments | BaseType |
typedef FramebufferArguments | ThisType |
Public Member Functions | |
void | clear (void) |
FramebufferArguments (void) | |
Public Attributes | |
RenderTargetMapping | colorTargets |
RenderTarget | depthTarget |
RenderTarget | stencilTarget |
RenderTargetBinding | targetInputs |
Definition at line 150 of file framebuffer.h.
Reimplemented from glw::ObjectArguments.
Definition at line 154 of file framebuffer.h.
Reimplemented from glw::ObjectArguments.
Definition at line 155 of file framebuffer.h.
glw::FramebufferArguments::FramebufferArguments | ( | void | ) | [inline] |
Definition at line 162 of file framebuffer.h.
void glw::FramebufferArguments::clear | ( | void | ) | [inline] |
Reimplemented from glw::ObjectArguments.
Definition at line 168 of file framebuffer.h.
Definition at line 157 of file framebuffer.h.
Definition at line 158 of file framebuffer.h.
Definition at line 159 of file framebuffer.h.
Definition at line 160 of file framebuffer.h.