#include <renderable.h>
Public Types | |
typedef BoundObject | BaseType |
typedef BoundRenderable | ThisType |
Public Member Functions | |
BoundRenderable (void) | |
const RenderableHandle & | handle (void) const |
RenderableHandle & | handle (void) |
Protected Member Functions | |
BoundRenderable (const RenderableHandle &handle, const RenderableBindingParams ¶ms) | |
const RenderablePtr & | object (void) const |
RenderablePtr & | object (void) |
Friends | |
class | Context |
Definition at line 148 of file renderable.h.
Reimplemented from glw::BoundObject.
Reimplemented in glw::BoundTextureCube, glw::BoundTexture2D, glw::BoundRenderbuffer, and glw::BoundTexture.
Definition at line 154 of file renderable.h.
Reimplemented from glw::BoundObject.
Reimplemented in glw::BoundTextureCube, glw::BoundTexture2D, glw::BoundRenderbuffer, and glw::BoundTexture.
Definition at line 155 of file renderable.h.
glw::BoundRenderable::BoundRenderable | ( | void | ) | [inline] |
Definition at line 157 of file renderable.h.
glw::BoundRenderable::BoundRenderable | ( | const RenderableHandle & | handle, |
const RenderableBindingParams & | params | ||
) | [inline, protected] |
Definition at line 175 of file renderable.h.
const RenderableHandle& glw::BoundRenderable::handle | ( | void | ) | const [inline] |
Reimplemented from glw::BoundObject.
Reimplemented in glw::BoundTextureCube, glw::BoundTexture2D, glw::BoundRenderbuffer, and glw::BoundTexture.
Definition at line 163 of file renderable.h.
RenderableHandle& glw::BoundRenderable::handle | ( | void | ) | [inline] |
Reimplemented from glw::BoundObject.
Reimplemented in glw::BoundTextureCube, glw::BoundTexture2D, glw::BoundRenderbuffer, and glw::BoundTexture.
Definition at line 168 of file renderable.h.
const RenderablePtr& glw::BoundRenderable::object | ( | void | ) | const [inline, protected] |
Reimplemented from glw::BoundObject.
Reimplemented in glw::BoundTextureCube, glw::BoundTexture2D, glw::BoundRenderbuffer, and glw::BoundTexture.
Definition at line 181 of file renderable.h.
RenderablePtr& glw::BoundRenderable::object | ( | void | ) | [inline, protected] |
Reimplemented from glw::BoundObject.
Reimplemented in glw::BoundTextureCube, glw::BoundTexture2D, glw::BoundRenderbuffer, and glw::BoundTexture.
Definition at line 186 of file renderable.h.
friend class Context [friend] |
Reimplemented from glw::BoundObject.
Reimplemented in glw::BoundTextureCube, glw::BoundTexture2D, glw::BoundRenderbuffer, and glw::BoundTexture.
Definition at line 150 of file renderable.h.