Public Types | Public Member Functions | Protected Member Functions | Friends
glw::BoundTexture2D Class Reference

#include <texture2d.h>

Inheritance diagram for glw::BoundTexture2D:
Inheritance graph
[legend]

List of all members.

Public Types

typedef BoundTexture BaseType
typedef BoundTexture2D ThisType

Public Member Functions

 BoundTexture2D (void)
void generateMipmap (void)
void getImage (GLint level, GLenum dataFormat, GLenum dataType, void *data)
const Texture2DHandlehandle (void) const
Texture2DHandlehandle (void)
void setImage (GLint level, GLsizei width, GLsizei height, GLenum dataFormat, GLenum dataType, const void *data)
void setSampleMode (const TextureSampleMode &sampler)
void setSubImage (GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum dataFormat, GLenum dataType, const void *data)

Protected Member Functions

 BoundTexture2D (const Texture2DHandle &handle, const Texture2DBindingParams &params)
const Texture2DPtrobject (void) const
Texture2DPtrobject (void)

Friends

class Context

Detailed Description

Definition at line 233 of file texture2d.h.


Member Typedef Documentation

Reimplemented from glw::BoundTexture.

Definition at line 239 of file texture2d.h.

Reimplemented from glw::BoundTexture.

Definition at line 240 of file texture2d.h.


Constructor & Destructor Documentation

Definition at line 242 of file texture2d.h.

glw::BoundTexture2D::BoundTexture2D ( const Texture2DHandle handle,
const Texture2DBindingParams params 
) [inline, protected]

Definition at line 285 of file texture2d.h.


Member Function Documentation

void glw::BoundTexture2D::generateMipmap ( void  ) [inline]

Definition at line 278 of file texture2d.h.

void glw::BoundTexture2D::getImage ( GLint  level,
GLenum  dataFormat,
GLenum  dataType,
void *  data 
) [inline]

Definition at line 268 of file texture2d.h.

const Texture2DHandle& glw::BoundTexture2D::handle ( void  ) const [inline]

Reimplemented from glw::BoundTexture.

Definition at line 248 of file texture2d.h.

Reimplemented from glw::BoundTexture.

Definition at line 253 of file texture2d.h.

const Texture2DPtr& glw::BoundTexture2D::object ( void  ) const [inline, protected]

Reimplemented from glw::BoundTexture.

Definition at line 291 of file texture2d.h.

Texture2DPtr& glw::BoundTexture2D::object ( void  ) [inline, protected]

Reimplemented from glw::BoundTexture.

Definition at line 296 of file texture2d.h.

void glw::BoundTexture2D::setImage ( GLint  level,
GLsizei  width,
GLsizei  height,
GLenum  dataFormat,
GLenum  dataType,
const void *  data 
) [inline]

Definition at line 263 of file texture2d.h.

void glw::BoundTexture2D::setSampleMode ( const TextureSampleMode sampler) [inline]

Definition at line 258 of file texture2d.h.

void glw::BoundTexture2D::setSubImage ( GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  dataFormat,
GLenum  dataType,
const void *  data 
) [inline]

Definition at line 273 of file texture2d.h.


Friends And Related Function Documentation

friend class Context [friend]

Reimplemented from glw::BoundTexture.

Definition at line 235 of file texture2d.h.


The documentation for this class was generated from the following file:


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:41:06