#include <vcg/complex/complex.h>#include <vcg/space/point_matching.h>#include <vcg/complex/algorithms/closest.h>#include <vcg/complex/algorithms/point_sampling.h>#include <vcg/math/random_generator.h>#include <ctime>
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Classes | |
| struct | vcg::tri::FourPCS< MeshType >::Candidate |
| class | vcg::tri::FourPCS< MeshType >::Couple |
| struct | vcg::tri::FourPCS< MeshType >::EPoint |
| class | vcg::tri::FourPCS< MeshType > |
| struct | vcg::tri::FourPCS< MeshType >::Param |
| class | vcg::tri::FourPCS< MeshType >::PFace |
| class | vcg::tri::FourPCS< MeshType >::PMesh |
| class | vcg::tri::FourPCS< MeshType >::PUsedTypes |
| class | vcg::tri::FourPCS< MeshType >::PVertex |
| struct | vcg::tri::FourPCS< MeshType >::Stat |
Namespaces | |
| namespace | vcg |
* | |
| namespace | vcg::tri |