bandmat.cc
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00001 //$$ bandmat.cpp                     Band matrix definitions
00002 
00003 // Copyright (C) 1991,2,3,4,9: R B Davies
00004 
00005 #define WANT_MATH                    // include.h will get math fns
00006 
00007 //#define WANT_STREAM
00008 
00009 #include "include.h"
00010 
00011 #include "newmat.h"
00012 #include "newmatrc.h"
00013 
00014 #ifdef use_namespace
00015 namespace NEWMAT {
00016 #endif
00017 
00018 
00019 
00020 #ifdef DO_REPORT
00021 #define REPORT { static ExeCounter ExeCount(__LINE__,10); ++ExeCount; }
00022 #else
00023 #define REPORT {}
00024 #endif
00025 
00026 static inline int my_min(int x, int y) { return x < y ? x : y; }
00027 static inline int my_max(int x, int y) { return x > y ? x : y; }
00028 
00029 
00030 BandMatrix::BandMatrix(const BaseMatrix& M)
00031 {
00032    REPORT // CheckConversion(M);
00033    // MatrixConversionCheck mcc;
00034    GeneralMatrix* gmx=((BaseMatrix&)M).Evaluate(MatrixType::BM);
00035    GetMatrix(gmx); CornerClear();
00036 }
00037 
00038 void BandMatrix::SetParameters(const GeneralMatrix* gmx)
00039 {
00040    REPORT
00041    MatrixBandWidth bw = gmx->BandWidth();
00042    lower = bw.lower; upper = bw.upper;
00043 }
00044 
00045 void BandMatrix::ReSize(int n, int lb, int ub)
00046 {
00047    REPORT
00048    Tracer tr("BandMatrix::ReSize");
00049    if (lb<0 || ub<0) Throw(ProgramException("Undefined bandwidth"));
00050    lower = (lb<=n) ? lb : n-1; upper = (ub<=n) ? ub : n-1;
00051    GeneralMatrix::ReSize(n,n,n*(lower+1+upper)); CornerClear();
00052 }
00053 
00054 // SimpleAddOK shows when we can add etc two matrices by a simple vector add
00055 // and when we can add one matrix into another
00056 // *gm must be the same type as *this
00057 // return 0 if simple add is OK
00058 // return 1 if we can add into *gm only
00059 // return 2 if we can add into *this only
00060 // return 3 if we can't add either way
00061 // For SP this will still be valid if we swap 1 and 2
00062 
00063 short BandMatrix::SimpleAddOK(const GeneralMatrix* gm)
00064 {
00065    const BandMatrix* bm = (const BandMatrix*)gm;
00066    if (bm->lower == lower && bm->upper == upper) { REPORT return 0; }
00067    else if (bm->lower >= lower && bm->upper >= upper) { REPORT return 1; }
00068    else if (bm->lower <= lower && bm->upper <= upper) { REPORT return 2; }
00069    else { REPORT return 3; }
00070 }
00071 
00072 short SymmetricBandMatrix::SimpleAddOK(const GeneralMatrix* gm)
00073 {
00074    const SymmetricBandMatrix* bm = (const SymmetricBandMatrix*)gm;
00075    if (bm->lower == lower) { REPORT return 0; }
00076    else if (bm->lower > lower) { REPORT return 1; }
00077    else { REPORT return 2; }
00078 }
00079 
00080 void UpperBandMatrix::ReSize(int n, int lb, int ub)
00081 {
00082    REPORT
00083    if (lb != 0)
00084    {
00085       Tracer tr("UpperBandMatrix::ReSize");
00086       Throw(ProgramException("UpperBandMatrix with non-zero lower band" ));
00087    }
00088    BandMatrix::ReSize(n, lb, ub);
00089 }
00090 
00091 void LowerBandMatrix::ReSize(int n, int lb, int ub)
00092 {
00093    REPORT
00094    if (ub != 0)
00095    {
00096       Tracer tr("LowerBandMatrix::ReSize");
00097       Throw(ProgramException("LowerBandMatrix with non-zero upper band" ));
00098    }
00099    BandMatrix::ReSize(n, lb, ub);
00100 }
00101 
00102 void BandMatrix::ReSize(const GeneralMatrix& A)
00103 {
00104    REPORT
00105    int n = A.Nrows();
00106    if (n != A.Ncols())
00107    {
00108       Tracer tr("BandMatrix::ReSize(GM)");
00109       Throw(NotSquareException(*this));
00110    }
00111    MatrixBandWidth mbw = A.BandWidth();
00112    ReSize(n, mbw.Lower(), mbw.Upper());
00113 }
00114 
00115 bool BandMatrix::SameStorageType(const GeneralMatrix& A) const
00116 {
00117    if (Type() != A.Type()) { REPORT return false; }
00118    REPORT
00119    return BandWidth() == A.BandWidth();
00120 }
00121 
00122 void BandMatrix::ReSizeForAdd(const GeneralMatrix& A, const GeneralMatrix& B)
00123 {
00124    REPORT
00125    Tracer tr("BandMatrix::ReSizeForAdd");
00126    MatrixBandWidth A_BW = A.BandWidth(); MatrixBandWidth B_BW = B.BandWidth();
00127    if ((A_BW.Lower() < 0) | (A_BW.Upper() < 0) | (B_BW.Lower() < 0)
00128       | (A_BW.Upper() < 0))
00129          Throw(ProgramException("Can't ReSize to BandMatrix" ));
00130    // already know A and B are square
00131    ReSize(A.Nrows(), my_max(A_BW.Lower(), B_BW.Lower()),
00132       my_max(A_BW.Upper(), B_BW.Upper()));
00133 }
00134 
00135 void BandMatrix::ReSizeForSP(const GeneralMatrix& A, const GeneralMatrix& B)
00136 {
00137    REPORT
00138    Tracer tr("BandMatrix::ReSizeForSP");
00139    MatrixBandWidth A_BW = A.BandWidth(); MatrixBandWidth B_BW = B.BandWidth();
00140    if ((A_BW.Lower() < 0) | (A_BW.Upper() < 0) | (B_BW.Lower() < 0)
00141       | (A_BW.Upper() < 0))
00142          Throw(ProgramException("Can't ReSize to BandMatrix" ));
00143    // already know A and B are square
00144    ReSize(A.Nrows(), my_min(A_BW.Lower(), B_BW.Lower()),
00145       my_min(A_BW.Upper(), B_BW.Upper()));
00146 }
00147 
00148 
00149 void BandMatrix::operator=(const BaseMatrix& X)
00150 {
00151    REPORT // CheckConversion(X);
00152    // MatrixConversionCheck mcc;
00153    Eq(X,MatrixType::BM); CornerClear();
00154 }
00155 
00156 void BandMatrix::CornerClear() const
00157 {
00158    // set unused parts of BandMatrix to zero
00159    REPORT
00160    int i = lower; Real* s = store; int bw = lower + 1 + upper;
00161    while (i)
00162       { int j = i--; Real* sj = s; s += bw; while (j--) *sj++ = 0.0; }
00163    i = upper; s = store + storage;
00164    while (i)
00165       { int j = i--; Real* sj = s; s -= bw; while (j--) *(--sj) = 0.0; }
00166 }
00167 
00168 MatrixBandWidth MatrixBandWidth::operator+(const MatrixBandWidth& bw) const
00169 {
00170    REPORT
00171    int l = bw.lower; int u = bw.upper;
00172    l = (lower < 0 || l < 0) ? -1 : (lower > l) ? lower : l;
00173    u = (upper < 0 || u < 0) ? -1 : (upper > u) ? upper : u;
00174    return MatrixBandWidth(l,u);
00175 }
00176 
00177 MatrixBandWidth MatrixBandWidth::operator*(const MatrixBandWidth& bw) const
00178 {
00179    REPORT
00180    int l = bw.lower; int u = bw.upper;
00181    l = (lower < 0 || l < 0) ? -1 : lower+l;
00182    u = (upper < 0 || u < 0) ? -1 : upper+u;
00183    return MatrixBandWidth(l,u);
00184 }
00185 
00186 MatrixBandWidth MatrixBandWidth::minimum(const MatrixBandWidth& bw) const
00187 {
00188    REPORT
00189    int l = bw.lower; int u = bw.upper;
00190    if ((lower >= 0) && ( (l < 0) || (l > lower) )) l = lower;
00191    if ((upper >= 0) && ( (u < 0) || (u > upper) )) u = upper;
00192    return MatrixBandWidth(l,u);
00193 }
00194 
00195 UpperBandMatrix::UpperBandMatrix(const BaseMatrix& M)
00196 {
00197    REPORT // CheckConversion(M);
00198    // MatrixConversionCheck mcc;
00199    GeneralMatrix* gmx=((BaseMatrix&)M).Evaluate(MatrixType::UB);
00200    GetMatrix(gmx); CornerClear();
00201 }
00202 
00203 void UpperBandMatrix::operator=(const BaseMatrix& X)
00204 {
00205    REPORT // CheckConversion(X);
00206    // MatrixConversionCheck mcc;
00207    Eq(X,MatrixType::UB); CornerClear();
00208 }
00209 
00210 LowerBandMatrix::LowerBandMatrix(const BaseMatrix& M)
00211 {
00212    REPORT // CheckConversion(M);
00213    // MatrixConversionCheck mcc;
00214    GeneralMatrix* gmx=((BaseMatrix&)M).Evaluate(MatrixType::LB);
00215    GetMatrix(gmx); CornerClear();
00216 }
00217 
00218 void LowerBandMatrix::operator=(const BaseMatrix& X)
00219 {
00220    REPORT // CheckConversion(X);
00221    // MatrixConversionCheck mcc;
00222    Eq(X,MatrixType::LB); CornerClear();
00223 }
00224 
00225 BandLUMatrix::BandLUMatrix(const BaseMatrix& m)
00226 {
00227    REPORT
00228    Tracer tr("BandLUMatrix");
00229    storage2 = 0; store2 = 0;  // in event of exception during build
00230    GeneralMatrix* gm = ((BaseMatrix&)m).Evaluate(MatrixType::BM);
00231    m1 = ((BandMatrix*)gm)->lower; m2 = ((BandMatrix*)gm)->upper;
00232    GetMatrix(gm);
00233    if (nrows!=ncols) Throw(NotSquareException(*this));
00234    d = true; sing = false;
00235    indx = new int [nrows]; MatrixErrorNoSpace(indx);
00236    MONITOR_INT_NEW("Index (BndLUMat)",nrows,indx)
00237    storage2 = nrows * m1;
00238    store2 = new Real [storage2]; MatrixErrorNoSpace(store2);
00239    MONITOR_REAL_NEW("Make (BandLUMat)",storage2,store2)
00240    ludcmp();
00241 }
00242 
00243 BandLUMatrix::~BandLUMatrix()
00244 {
00245    REPORT
00246    MONITOR_INT_DELETE("Index (BndLUMat)",nrows,indx)
00247    MONITOR_REAL_DELETE("Delete (BndLUMt)",storage2,store2)
00248    delete [] indx; delete [] store2;
00249 }
00250 
00251 MatrixType BandLUMatrix::Type() const { REPORT return MatrixType::BC; }
00252 
00253 
00254 LogAndSign BandLUMatrix::LogDeterminant() const
00255 {
00256    REPORT
00257    if (sing) return 0.0;
00258    Real* a = store; int w = m1+1+m2; LogAndSign sum; int i = nrows;
00259    // while (i--) { sum *= *a; a += w; }
00260    if (i) for (;;) { sum *= *a; if (!(--i)) break; a += w; }
00261    if (!d) sum.ChangeSign(); return sum;
00262 }
00263 
00264 GeneralMatrix* BandMatrix::MakeSolver()
00265 {
00266    REPORT
00267    GeneralMatrix* gm = new BandLUMatrix(*this);
00268    MatrixErrorNoSpace(gm); gm->ReleaseAndDelete(); return gm;
00269 }
00270 
00271 
00272 void BandLUMatrix::ludcmp()
00273 {
00274    REPORT
00275    Real* a = store2; int i = storage2;
00276    // clear store2 - so unused locations are always zero -
00277    // required by operator==
00278    while (i--) *a++ = 0.0;
00279    a = store;
00280    i = m1; int j = m2; int k; int n = nrows; int w = m1 + 1 + m2;
00281    while (i)
00282    {
00283       Real* ai = a + i;
00284       k = ++j; while (k--) *a++ = *ai++;
00285       k = i--; while (k--) *a++ = 0.0;
00286    }
00287 
00288    a = store; int l = m1;
00289    for (k=0; k<n; k++)
00290    {
00291       Real x = *a; i = k; Real* aj = a;
00292       if (l < n) l++;
00293       for (j=k+1; j<l; j++)
00294          { aj += w; if (fabs(x) < fabs(*aj)) { x = *aj; i = j; } }
00295       indx[k] = i;
00296       if (x==0) { sing = true; return; }
00297       if (i!=k)
00298       {
00299          d = !d; Real* ak = a; Real* ai = store + i * w; j = w;
00300          while (j--) { x = *ak; *ak++ = *ai; *ai++ = x; }
00301       }
00302       aj = a + w; Real* m = store2 + m1 * k;
00303       for (j=k+1; j<l; j++)
00304       {
00305          *m++ = x = *aj / *a; i = w; Real* ak = a;
00306          while (--i) { Real* aj1 = aj++; *aj1 = *aj - x * *(++ak); }
00307          *aj++ = 0.0;
00308       }
00309       a += w;
00310    }
00311 }
00312 
00313 void BandLUMatrix::lubksb(Real* B, int mini)
00314 {
00315    REPORT
00316    Tracer tr("BandLUMatrix::lubksb");
00317    if (sing) Throw(SingularException(*this));
00318    int n = nrows; int l = m1; int w = m1 + 1 + m2;
00319 
00320    for (int k=0; k<n; k++)
00321    {
00322       int i = indx[k];
00323       if (i!=k) { Real x=B[k]; B[k]=B[i]; B[i]=x; }
00324       if (l<n) l++;
00325       Real* m = store2 + k*m1; Real* b = B+k; Real* bi = b;
00326       for (i=k+1; i<l; i++)  *(++bi) -= *m++ * *b;
00327    }
00328 
00329    l = -m1;
00330    for (int i = n-1; i>=mini; i--)
00331    {
00332       Real* b = B + i; Real* bk = b; Real x = *bk;
00333       Real* a = store + w*i; Real y = *a;
00334       int k = l+m1; while (k--) x -=  *(++a) * *(++bk);
00335       *b = x / y;
00336       if (l < m2) l++;
00337    }
00338 }
00339 
00340 void BandLUMatrix::Solver(MatrixColX& mcout, const MatrixColX& mcin)
00341 {
00342    REPORT
00343    int i = mcin.skip; Real* el = mcin.data-i; Real* el1=el;
00344    while (i--) *el++ = 0.0;
00345    el += mcin.storage; i = nrows - mcin.skip - mcin.storage;
00346    while (i--) *el++ = 0.0;
00347    lubksb(el1, mcout.skip);
00348 }
00349 
00350 // Do we need check for entirely zero output?
00351 
00352 
00353 void UpperBandMatrix::Solver(MatrixColX& mcout,
00354    const MatrixColX& mcin)
00355 {
00356    REPORT
00357    int i = mcin.skip-mcout.skip; Real* elx = mcin.data-i;
00358    while (i-- > 0) *elx++ = 0.0;
00359    int nr = mcin.skip+mcin.storage;
00360    elx = mcin.data+mcin.storage; Real* el = elx;
00361    int j = mcout.skip+mcout.storage-nr; i = nr-mcout.skip;
00362    while (j-- > 0) *elx++ = 0.0;
00363 
00364    Real* Ael = store + (upper+1)*(i-1)+1; j = 0;
00365    if (i > 0) for(;;)
00366    {
00367       elx = el; Real sum = 0.0; int jx = j;
00368       while (jx--) sum += *(--Ael) * *(--elx);
00369       elx--; *elx = (*elx - sum) / *(--Ael);
00370       if (--i <= 0) break;
00371       if (j<upper) Ael -= upper - (++j); else el--;
00372    }
00373 }
00374 
00375 void LowerBandMatrix::Solver(MatrixColX& mcout,
00376    const MatrixColX& mcin)
00377 {
00378    REPORT
00379    int i = mcin.skip-mcout.skip; Real* elx = mcin.data-i;
00380    while (i-- > 0) *elx++ = 0.0;
00381    int nc = mcin.skip; i = nc+mcin.storage; elx = mcin.data+mcin.storage;
00382    int nr = mcout.skip+mcout.storage; int j = nr-i; i = nr-nc;
00383    while (j-- > 0) *elx++ = 0.0;
00384 
00385    Real* el = mcin.data; Real* Ael = store + (lower+1)*nc + lower; j = 0;
00386    if (i > 0) for(;;)
00387    {
00388       elx = el; Real sum = 0.0; int jx = j;
00389       while (jx--) sum += *Ael++ * *elx++;
00390       *elx = (*elx - sum) / *Ael++;
00391       if (--i <= 0) break;
00392       if (j<lower) Ael += lower - (++j); else el++;
00393    }
00394 }
00395 
00396 
00397 LogAndSign BandMatrix::LogDeterminant() const
00398 {
00399    REPORT
00400    BandLUMatrix C(*this); return C.LogDeterminant();
00401 }
00402 
00403 LogAndSign LowerBandMatrix::LogDeterminant() const
00404 {
00405    REPORT
00406    int i = nrows; LogAndSign sum; Real* s = store + lower; int j = lower + 1;
00407 //   while (i--) { sum *= *s; s += j; }
00408    if (i) for (;;) { sum *= *s; if (!(--i)) break; s += j; }
00409    ((GeneralMatrix&)*this).tDelete(); return sum;
00410 }
00411 
00412 LogAndSign UpperBandMatrix::LogDeterminant() const
00413 {
00414    REPORT
00415    int i = nrows; LogAndSign sum; Real* s = store; int j = upper + 1;
00416 //   while (i--) { sum *= *s; s += j; }
00417    if (i) for (;;) { sum *= *s; if (!(--i)) break; s += j; }
00418    ((GeneralMatrix&)*this).tDelete(); return sum;
00419 }
00420 
00421 GeneralMatrix* SymmetricBandMatrix::MakeSolver()
00422 {
00423    REPORT
00424    GeneralMatrix* gm = new BandLUMatrix(*this);
00425    MatrixErrorNoSpace(gm); gm->ReleaseAndDelete(); return gm;
00426 }
00427 
00428 SymmetricBandMatrix::SymmetricBandMatrix(const BaseMatrix& M)
00429 {
00430    REPORT  // CheckConversion(M);
00431    // MatrixConversionCheck mcc;
00432    GeneralMatrix* gmx=((BaseMatrix&)M).Evaluate(MatrixType::SB);
00433    GetMatrix(gmx);
00434 }
00435 
00436 GeneralMatrix* SymmetricBandMatrix::Transpose(TransposedMatrix*, MatrixType mt)
00437 { REPORT  return Evaluate(mt); }
00438 
00439 LogAndSign SymmetricBandMatrix::LogDeterminant() const
00440 {
00441    REPORT
00442    BandLUMatrix C(*this); return C.LogDeterminant();
00443 }
00444 
00445 void SymmetricBandMatrix::SetParameters(const GeneralMatrix* gmx)
00446 { REPORT lower = gmx->BandWidth().lower; }
00447 
00448 void SymmetricBandMatrix::ReSize(int n, int lb)
00449 {
00450    REPORT
00451    Tracer tr("SymmetricBandMatrix::ReSize");
00452    if (lb<0) Throw(ProgramException("Undefined bandwidth"));
00453    lower = (lb<=n) ? lb : n-1;
00454    GeneralMatrix::ReSize(n,n,n*(lower+1));
00455 }
00456 
00457 void SymmetricBandMatrix::ReSize(const GeneralMatrix& A)
00458 {
00459    REPORT
00460    int n = A.Nrows();
00461    if (n != A.Ncols())
00462    {
00463       Tracer tr("SymmetricBandMatrix::ReSize(GM)");
00464       Throw(NotSquareException(*this));
00465    }
00466    MatrixBandWidth mbw = A.BandWidth(); int b = mbw.Lower();
00467    if (b != mbw.Upper())
00468    {
00469       Tracer tr("SymmetricBandMatrix::ReSize(GM)");
00470       Throw(ProgramException("Upper and lower band-widths not equal"));
00471    }
00472    ReSize(n, b);
00473 }
00474 
00475 bool SymmetricBandMatrix::SameStorageType(const GeneralMatrix& A) const
00476 {
00477    if (Type() != A.Type()) { REPORT return false; }
00478    REPORT
00479    return BandWidth() == A.BandWidth();
00480 }
00481 
00482 void SymmetricBandMatrix::ReSizeForAdd(const GeneralMatrix& A,
00483    const GeneralMatrix& B)
00484 {
00485    REPORT
00486    Tracer tr("SymmetricBandMatrix::ReSizeForAdd");
00487    MatrixBandWidth A_BW = A.BandWidth(); MatrixBandWidth B_BW = B.BandWidth();
00488    if ((A_BW.Lower() < 0) | (B_BW.Lower() < 0))
00489          Throw(ProgramException("Can't ReSize to SymmetricBandMatrix" ));
00490    // already know A and B are square
00491    ReSize(A.Nrows(), my_max(A_BW.Lower(), B_BW.Lower()));
00492 }
00493 
00494 void SymmetricBandMatrix::ReSizeForSP(const GeneralMatrix& A,
00495    const GeneralMatrix& B)
00496 {
00497    REPORT
00498    Tracer tr("SymmetricBandMatrix::ReSizeForSP");
00499    MatrixBandWidth A_BW = A.BandWidth(); MatrixBandWidth B_BW = B.BandWidth();
00500    if ((A_BW.Lower() < 0) | (B_BW.Lower() < 0))
00501          Throw(ProgramException("Can't ReSize to SymmetricBandMatrix" ));
00502    // already know A and B are square
00503    ReSize(A.Nrows(), my_min(A_BW.Lower(), B_BW.Lower()));
00504 }
00505 
00506 
00507 void SymmetricBandMatrix::operator=(const BaseMatrix& X)
00508 {
00509    REPORT // CheckConversion(X);
00510    // MatrixConversionCheck mcc;
00511    Eq(X,MatrixType::SB);
00512 }
00513 
00514 void SymmetricBandMatrix::CornerClear() const
00515 {
00516    // set unused parts of BandMatrix to zero
00517    REPORT
00518    int i = lower; Real* s = store; int bw = lower + 1;
00519    if (i) for(;;)
00520    {
00521       int j = i;
00522       Real* sj = s;
00523       while (j--) *sj++ = 0.0;
00524       if (!(--i)) break;
00525       s += bw;
00526    }
00527 }
00528 
00529 MatrixBandWidth SymmetricBandMatrix::BandWidth() const
00530    { REPORT return MatrixBandWidth(lower,lower); }
00531 
00532 inline Real square(Real x) { return x*x; }
00533 
00534 
00535 Real SymmetricBandMatrix::SumSquare() const
00536 {
00537    REPORT
00538    CornerClear();
00539    Real sum1=0.0; Real sum2=0.0; Real* s=store; int i=nrows; int l=lower;
00540    while (i--)
00541       { int j = l; while (j--) sum2 += square(*s++); sum1 += square(*s++); }
00542    ((GeneralMatrix&)*this).tDelete(); return sum1 + 2.0 * sum2;
00543 }
00544 
00545 Real SymmetricBandMatrix::SumAbsoluteValue() const
00546 {
00547    REPORT
00548    CornerClear();
00549    Real sum1=0.0; Real sum2=0.0; Real* s=store; int i=nrows; int l=lower;
00550    while (i--)
00551       { int j = l; while (j--) sum2 += fabs(*s++); sum1 += fabs(*s++); }
00552    ((GeneralMatrix&)*this).tDelete(); return sum1 + 2.0 * sum2;
00553 }
00554 
00555 Real SymmetricBandMatrix::Sum() const
00556 {
00557    REPORT
00558    CornerClear();
00559    Real sum1=0.0; Real sum2=0.0; Real* s=store; int i=nrows; int l=lower;
00560    while (i--)
00561       { int j = l; while (j--) sum2 += *s++; sum1 += *s++; }
00562    ((GeneralMatrix&)*this).tDelete(); return sum1 + 2.0 * sum2;
00563 }
00564 
00565 
00566 #ifdef use_namespace
00567 }
00568 #endif
00569 


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Author(s): Todd Hester
autogenerated on Thu Jun 6 2019 22:00:13