landmark.h
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00001 /*
00002  * landmark.h
00003  *
00004  *  Created on: Jun 1, 2012
00005  *      Author: Nikolas Engelhard
00006  */
00007 
00008 #ifndef LANDMARK_H_
00009 #define LANDMARK_H_
00010 
00011 #include "node.h" // DO_FEATURE_OPTIMIZATION is defined there
00012 
00013 //#include "g2o/types/slam3d/edge_se3_pointxyz_depth.h"
00014 #include "g2o/types/slam3d/edge_se3_pointxyz_depth.h"
00015 //#include "g2o/types/slam3d/vertex_pointxyz.h"
00016 
00017 #include "g2o/types/slam3d/vertex_pointxyz.h"
00018 //#include "g2o/types/sba/types_sba.h"
00019 
00020 #include "g2o/types/slam3d/se3quat.h"
00021 #include "matching_result.h"
00022 
00023 typedef g2o::VertexPointXYZ  LM_vertex_type;
00024 typedef g2o::EdgeSE3PointXYZDepth Proj_edge_type;
00025 
00026 struct Landmark {
00027 
00028  int id;
00029 
00030  LM_vertex_type* g2o_vertex;
00031  std::map<int,int> observations; // maps node_id to keypt_id (if landmark was seen in this image)
00032  // std::map<int,int> observations_with_edges; // maps node_id to keypt_id (if landmark was seen in this image)
00033 // g2o::HyperGraph::EdgeSet proj_edges;
00034 
00035  Landmark(){
00036   g2o_vertex = NULL;
00037  }
00038 };
00039 
00040 
00041 #endif /* LANDMARK_H_ */


rgbdslam_v2
Author(s): Felix Endres, Juergen Hess, Nikolas Engelhard
autogenerated on Thu Jun 6 2019 21:49:45