Classes | Typedefs | Functions | Variables
OVR::RenderTiny::D3D10 Namespace Reference

Classes

class  Buffer
class  RenderDevice
class  Shader
class  ShaderBase
class  Texture

Typedefs

typedef D3D10_QUERY_DESC D3D1x_QUERY_DESC
typedef D3D10_VIEWPORT D3D1x_VIEWPORT
typedef ID3D10BlendState ID3D1xBlendState
typedef ID3D10Blob ID3D1xBlob
typedef ID3D10Buffer ID3D1xBuffer
typedef ID3D10DepthStencilState ID3D1xDepthStencilState
typedef ID3D10DepthStencilView ID3D1xDepthStencilView
typedef ID3D10Device ID3D1xDevice
typedef ID3D10Device ID3D1xDeviceContext
typedef ID3D10GeometryShader ID3D1xGeometryShader
typedef ID3D10InputLayout ID3D1xInputLayout
typedef ID3D10PixelShader ID3D1xPixelShader
typedef ID3D10Query ID3D1xQuery
typedef ID3D10RasterizerState ID3D1xRasterizerState
typedef ID3D10RenderTargetView ID3D1xRenderTargetView
typedef ID3D10SamplerState ID3D1xSamplerState
typedef ID3D10ShaderResourceView ID3D1xShaderResourceView
typedef ID3D10Texture2D ID3D1xTexture2D
typedef ID3D10VertexShader ID3D1xVertexShader
typedef Shader
< RenderTiny::Shader_Fragment,
ID3D1xPixelShader
PixelShader
typedef Shader
< RenderTiny::Shader_Vertex,
ID3D1xVertexShader
VertexShader

Functions

static D3D1x_ (INPUT_ELEMENT_DESC) ModelVertexDesc[]
static int GetDepthStateIndex (bool enable, bool write, RenderDevice::CompareFunc func)
BOOL CALLBACK MonitorEnumFunc (HMONITOR hMonitor, HDC, LPRECT, LPARAM dwData)

Variables

static const char * DirectVertexShaderSrc = "}\n"
static const char * FShaderSrcs [FShader_Count]
static const char * GouraudPixelShaderSrc = "}\n"
static const char * LitSolidPixelShaderSrc = "}\n"
static const char * LitTexturePixelShaderSrc = "}\n"
static const char * PostProcessPixelShaderSrc = "}\n"
static const char * PostProcessPixelShaderWithChromAbSrc = "}\n"
static const char * PostProcessVertexShaderSrc = "}\n"
static const char * SolidPixelShaderSrc = "}\n"
static const char * StdVertexShaderSrc = "}\n"
static const char * TexturePixelShaderSrc = "}\n"
static const char * VShaderSrcs [VShader_Count]

Typedef Documentation

typedef D3D10_QUERY_DESC OVR::RenderTiny::D3D10::D3D1x_QUERY_DESC

Definition at line 59 of file RenderTiny_D3D1X_Device.h.

Definition at line 58 of file RenderTiny_D3D1X_Device.h.

typedef ID3D10BlendState OVR::RenderTiny::D3D10::ID3D1xBlendState

Definition at line 53 of file RenderTiny_D3D1X_Device.h.

Definition at line 57 of file RenderTiny_D3D1X_Device.h.

Definition at line 49 of file RenderTiny_D3D1X_Device.h.

typedef ID3D10DepthStencilState OVR::RenderTiny::D3D10::ID3D1xDepthStencilState

Definition at line 47 of file RenderTiny_D3D1X_Device.h.

typedef ID3D10DepthStencilView OVR::RenderTiny::D3D10::ID3D1xDepthStencilView

Definition at line 46 of file RenderTiny_D3D1X_Device.h.

Definition at line 39 of file RenderTiny_D3D1X_Device.h.

Definition at line 42 of file RenderTiny_D3D1X_Device.h.

typedef ID3D10GeometryShader OVR::RenderTiny::D3D10::ID3D1xGeometryShader

Definition at line 52 of file RenderTiny_D3D1X_Device.h.

typedef ID3D10InputLayout OVR::RenderTiny::D3D10::ID3D1xInputLayout

Definition at line 48 of file RenderTiny_D3D1X_Device.h.

typedef ID3D10PixelShader OVR::RenderTiny::D3D10::ID3D1xPixelShader

Definition at line 51 of file RenderTiny_D3D1X_Device.h.

Definition at line 56 of file RenderTiny_D3D1X_Device.h.

typedef ID3D10RasterizerState OVR::RenderTiny::D3D10::ID3D1xRasterizerState

Definition at line 54 of file RenderTiny_D3D1X_Device.h.

typedef ID3D10RenderTargetView OVR::RenderTiny::D3D10::ID3D1xRenderTargetView

Definition at line 43 of file RenderTiny_D3D1X_Device.h.

typedef ID3D10SamplerState OVR::RenderTiny::D3D10::ID3D1xSamplerState

Definition at line 55 of file RenderTiny_D3D1X_Device.h.

typedef ID3D10ShaderResourceView OVR::RenderTiny::D3D10::ID3D1xShaderResourceView

Definition at line 45 of file RenderTiny_D3D1X_Device.h.

typedef ID3D10Texture2D OVR::RenderTiny::D3D10::ID3D1xTexture2D

Definition at line 44 of file RenderTiny_D3D1X_Device.h.

typedef ID3D10VertexShader OVR::RenderTiny::D3D10::ID3D1xVertexShader

Definition at line 50 of file RenderTiny_D3D1X_Device.h.

Definition at line 117 of file RenderTiny_D3D1X_Device.h.

Definition at line 116 of file RenderTiny_D3D1X_Device.h.


Function Documentation

static OVR::RenderTiny::D3D10::D3D1x_ ( INPUT_ELEMENT_DESC  ) [static]
static int OVR::RenderTiny::D3D10::GetDepthStateIndex ( bool  enable,
bool  write,
RenderDevice::CompareFunc  func 
) [static]

Definition at line 821 of file RenderTiny_D3D1X_Device.cpp.

BOOL CALLBACK OVR::RenderTiny::D3D10::MonitorEnumFunc ( HMONITOR  hMonitor,
HDC  ,
LPRECT  ,
LPARAM  dwData 
)

Definition at line 657 of file RenderTiny_D3D1X_Device.cpp.


Variable Documentation

const char* OVR::RenderTiny::D3D10::DirectVertexShaderSrc = "}\n" [static]

Definition at line 70 of file RenderTiny_D3D1X_Device.cpp.

const char* OVR::RenderTiny::D3D10::GouraudPixelShaderSrc = "}\n" [static]

Definition at line 97 of file RenderTiny_D3D1X_Device.cpp.

const char* OVR::RenderTiny::D3D10::LitSolidPixelShaderSrc = "}\n" [static]

Definition at line 157 of file RenderTiny_D3D1X_Device.cpp.

Definition at line 164 of file RenderTiny_D3D1X_Device.cpp.

Definition at line 189 of file RenderTiny_D3D1X_Device.cpp.

Definition at line 221 of file RenderTiny_D3D1X_Device.cpp.

Definition at line 177 of file RenderTiny_D3D1X_Device.cpp.

const char* OVR::RenderTiny::D3D10::SolidPixelShaderSrc = "}\n" [static]

Definition at line 84 of file RenderTiny_D3D1X_Device.cpp.

const char* OVR::RenderTiny::D3D10::StdVertexShaderSrc = "}\n" [static]

Definition at line 47 of file RenderTiny_D3D1X_Device.cpp.

const char* OVR::RenderTiny::D3D10::TexturePixelShaderSrc = "}\n" [static]

Definition at line 109 of file RenderTiny_D3D1X_Device.cpp.



oculus_sdk
Author(s): Tully Foote
autogenerated on Thu Jun 6 2019 20:13:50