Functions | |
static | D3D1x_ (INPUT_ELEMENT_DESC) ModelVertexDesc[] |
static int | GetDepthStateIndex (bool enable, bool write, RenderDevice::CompareFunc func) |
BOOL CALLBACK | MonitorEnumFunc (HMONITOR hMonitor, HDC, LPRECT, LPARAM dwData) |
Variables | |
static const char * | AlphaTexturePixelShaderSrc = "}\n" |
static const char * | DirectVertexShaderSrc = "}\n" |
static const char * | FShaderSrcs [FShader_Count] |
static const char * | GouraudPixelShaderSrc = "}\n" |
static const char * | LitSolidPixelShaderSrc = "}\n" |
static const char * | LitTexturePixelShaderSrc = "}\n" |
static const char * | MultiTexturePixelShaderSrc = "}\n" |
static const char * | PostProcessPixelShaderSrc = "}\n" |
static const char * | PostProcessPixelShaderWithChromAbSrc = "}\n" |
static const char * | PostProcessVertexShaderSrc = "}\n" |
static const char * | SolidPixelShaderSrc = "}\n" |
static const char * | StdVertexShaderSrc = "}\n" |
static const char * | TexturePixelShaderSrc = "}\n" |
static const char * | VShaderSrcs [VShader_Count] |
static OVR::Render::D3D11::D3D1x_ | ( | INPUT_ELEMENT_DESC | ) | [static] |
static int OVR::Render::D3D11::GetDepthStateIndex | ( | bool | enable, |
bool | write, | ||
RenderDevice::CompareFunc | func | ||
) | [static] |
Definition at line 729 of file Render_D3D1X_Device.cpp.
BOOL CALLBACK OVR::Render::D3D11::MonitorEnumFunc | ( | HMONITOR | hMonitor, |
HDC | , | ||
LPRECT | , | ||
LPARAM | dwData | ||
) |
Definition at line 473 of file Render_D3D1X_Device.cpp.
const char* OVR::Render::D3D11::AlphaTexturePixelShaderSrc = "}\n" [static] |
Definition at line 193 of file Render_D3D1X_Device.cpp.
const char* OVR::Render::D3D11::DirectVertexShaderSrc = "}\n" [static] |
Definition at line 70 of file Render_D3D1X_Device.cpp.
const char* OVR::Render::D3D11::FShaderSrcs[FShader_Count] [static] |
{ SolidPixelShaderSrc, GouraudPixelShaderSrc, TexturePixelShaderSrc, AlphaTexturePixelShaderSrc, PostProcessPixelShaderSrc, PostProcessPixelShaderWithChromAbSrc, LitSolidPixelShaderSrc, LitTexturePixelShaderSrc, MultiTexturePixelShaderSrc }
Definition at line 306 of file Render_D3D1X_Device.cpp.
const char* OVR::Render::D3D11::GouraudPixelShaderSrc = "}\n" [static] |
Definition at line 95 of file Render_D3D1X_Device.cpp.
const char* OVR::Render::D3D11::LitSolidPixelShaderSrc = "}\n" [static] |
Definition at line 177 of file Render_D3D1X_Device.cpp.
const char* OVR::Render::D3D11::LitTexturePixelShaderSrc = "}\n" [static] |
Definition at line 184 of file Render_D3D1X_Device.cpp.
const char* OVR::Render::D3D11::MultiTexturePixelShaderSrc = "}\n" [static] |
Definition at line 124 of file Render_D3D1X_Device.cpp.
const char* OVR::Render::D3D11::PostProcessPixelShaderSrc = "}\n" [static] |
Definition at line 222 of file Render_D3D1X_Device.cpp.
const char* OVR::Render::D3D11::PostProcessPixelShaderWithChromAbSrc = "}\n" [static] |
Definition at line 254 of file Render_D3D1X_Device.cpp.
const char* OVR::Render::D3D11::PostProcessVertexShaderSrc = "}\n" [static] |
Definition at line 210 of file Render_D3D1X_Device.cpp.
const char* OVR::Render::D3D11::SolidPixelShaderSrc = "}\n" [static] |
Definition at line 82 of file Render_D3D1X_Device.cpp.
const char* OVR::Render::D3D11::StdVertexShaderSrc = "}\n" [static] |
Definition at line 47 of file Render_D3D1X_Device.cpp.
const char* OVR::Render::D3D11::TexturePixelShaderSrc = "}\n" [static] |
Definition at line 107 of file Render_D3D1X_Device.cpp.
const char* OVR::Render::D3D11::VShaderSrcs[VShader_Count] [static] |
Definition at line 300 of file Render_D3D1X_Device.cpp.