- w -
- w
: OVR::Quat< T >
, OVR::Util::Render::Viewport
, OVR::RenderTiny::Vector4f
, OVR::Render::Vector4f
- WaitFlag
: OVR::ThreadCommand
- WaitHandles
: OVR::Win32::DeviceManagerThread
- WaitNotifiers
: OVR::Win32::DeviceManagerThread
- WaitQueueLoc
: OVR::WaitConditionImpl
- WglContext
: OVR::Render::GL::Win32::RenderDevice
- Width
: OculusRoomTinyApp
, OVR::RenderTiny::D3D10::Texture
, OVR::RenderTiny::GL::Texture
, OVR::RenderTiny::GL::RBuffer
, OVR::Platform::Linux::PlatformCore
, OculusWorldDemoApp
, OVR::Platform::OSX::PlatformCore
, OVR::Platform::Win32::PlatformCore
, OVR::Render::GL::Texture
, OVR::Render::GL::RBuffer
, OVR::Render::OVR_DDS_HEADER
- Win
: OVR::Render::GL::Linux::RenderDevice
, OVR::Platform::Linux::PlatformCore
, OVR::Platform::OSX::PlatformCore
, OculusRoomTinyApp
- Window
: OVR::Render::GL::Win32::RenderDevice
, OVR::RenderTiny::D3D10::RenderDevice
- WindowCenter
: OVR::Platform::Win32::PlatformCore
, OculusRoomTinyApp
- WindowHeight
: OVR::Render::RenderDevice
, OVR::RenderTiny::RenderDevice
- WindowTitle
: OVR::Platform::Win32::PlatformCore
- WindowWidth
: OVR::Render::RenderDevice
, OVR::RenderTiny::RenderDevice
- World
: OVR::RenderTiny::Scene
, OVR::Render::Scene
oculus_sdk
Author(s): Tully Foote
autogenerated on Thu Jun 6 2019 20:13:50