Classes | Functions
b2CollideEdge.cpp File Reference
#include <Box2D/Collision/b2Collision.h>
#include <Box2D/Collision/Shapes/b2CircleShape.h>
#include <Box2D/Collision/Shapes/b2EdgeShape.h>
#include <Box2D/Collision/Shapes/b2PolygonShape.h>
Include dependency graph for b2CollideEdge.cpp:

Go to the source code of this file.

Classes

struct  b2EPAxis
struct  b2EPCollider
struct  b2ReferenceFace
struct  b2TempPolygon

Functions

void b2CollideEdgeAndCircle (b2Manifold *manifold, const b2EdgeShape *edgeA, const b2Transform &xfA, const b2CircleShape *circleB, const b2Transform &xfB)
 Compute the collision manifold between an edge and a circle.
void b2CollideEdgeAndPolygon (b2Manifold *manifold, const b2EdgeShape *edgeA, const b2Transform &xfA, const b2PolygonShape *polygonB, const b2Transform &xfB)
 Compute the collision manifold between an edge and a circle.

Function Documentation

void b2CollideEdgeAndCircle ( b2Manifold manifold,
const b2EdgeShape edgeA,
const b2Transform xfA,
const b2CircleShape circleB,
const b2Transform xfB 
)

Compute the collision manifold between an edge and a circle.

Definition at line 27 of file b2CollideEdge.cpp.

void b2CollideEdgeAndPolygon ( b2Manifold manifold,
const b2EdgeShape edgeA,
const b2Transform xfA,
const b2PolygonShape polygonB,
const b2Transform xfB 
)

Compute the collision manifold between an edge and a circle.

Definition at line 692 of file b2CollideEdge.cpp.



mvsim
Author(s):
autogenerated on Thu Jun 6 2019 22:08:35