#include <action_node.h>
Public Member Functions | |
ActionNode (std::string name) | |
int | DrawType () |
virtual void | Halt ()=0 |
BT::ReturnStatus | Tick () |
virtual void | WaitForTick ()=0 |
bool | WriteState (ReturnStatus new_state) |
~ActionNode () |
Definition at line 21 of file action_node.h.
BT::ActionNode::ActionNode | ( | std::string | name | ) | [explicit] |
Definition at line 17 of file action_node.cpp.
Definition at line 22 of file action_node.cpp.
int BT::ActionNode::DrawType | ( | ) | [virtual] |
Implements BT::TreeNode.
Definition at line 31 of file action_node.cpp.
virtual void BT::ActionNode::Halt | ( | ) | [pure virtual] |
Implements BT::TreeNode.
Implemented in BT::ROSAction, and BT::ActionTestNode.
BT::ReturnStatus BT::ActionNode::Tick | ( | ) | [virtual] |
Implements BT::TreeNode.
Definition at line 25 of file action_node.cpp.
virtual void BT::ActionNode::WaitForTick | ( | ) | [pure virtual] |
Implemented in BT::ROSAction, and BT::ActionTestNode.
bool BT::ActionNode::WriteState | ( | ReturnStatus | new_state | ) |