AddRGBTriplet(int r, int g, int b) | CRGBColorModel | |
CalculateColorDistanceSquared(int r, int g, int b) | CRGBColorModel | |
CalculateColorModel() | CRGBColorModel | |
CalculateColorProbability(const Vec3d &rgb) | CRGBColorModel | |
CRGBColorModel() | CRGBColorModel | |
inverse_rgb_covariance | CRGBColorModel | [private] |
LoadFromFile(const char *pFileName) | CRGBColorModel | |
m_fFactor | CRGBColorModel | [private] |
m_nCurrentPosition | CRGBColorModel | [private] |
m_nMaxNumberOfTriplets | CRGBColorModel | [private] |
m_pTriplets | CRGBColorModel | [private] |
Reset(int nMaxNumberOfTriplets) | CRGBColorModel | |
rgb_mean | CRGBColorModel | [private] |
SaveToFile(const char *pFileName) | CRGBColorModel | |
SetFactor(float fFactor) | CRGBColorModel | [inline] |
SetInverseCovariance(const Mat3d &inverse_covariance) | CRGBColorModel | |
SetMean(const Vec3d &mean) | CRGBColorModel | |
~CRGBColorModel() | CRGBColorModel |