00001 // **************************************************************************** 00002 // This file is part of the Integrating Vision Toolkit (IVT). 00003 // 00004 // The IVT is maintained by the Karlsruhe Institute of Technology (KIT) 00005 // (www.kit.edu) in cooperation with the company Keyetech (www.keyetech.de). 00006 // 00007 // Copyright (C) 2014 Karlsruhe Institute of Technology (KIT). 00008 // All rights reserved. 00009 // 00010 // Redistribution and use in source and binary forms, with or without 00011 // modification, are permitted provided that the following conditions are met: 00012 // 00013 // 1. Redistributions of source code must retain the above copyright 00014 // notice, this list of conditions and the following disclaimer. 00015 // 00016 // 2. Redistributions in binary form must reproduce the above copyright 00017 // notice, this list of conditions and the following disclaimer in the 00018 // documentation and/or other materials provided with the distribution. 00019 // 00020 // 3. Neither the name of the KIT nor the names of its contributors may be 00021 // used to endorse or promote products derived from this software 00022 // without specific prior written permission. 00023 // 00024 // THIS SOFTWARE IS PROVIDED BY THE KIT AND CONTRIBUTORS “AS IS” AND ANY 00025 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 00026 // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00027 // DISCLAIMED. IN NO EVENT SHALL THE KIT OR CONTRIBUTORS BE LIABLE FOR ANY 00028 // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 00029 // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00030 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 00031 // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00032 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 00033 // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00034 // **************************************************************************** 00035 // **************************************************************************** 00036 // Filename: GLContext.h 00037 // Author: Florian Hecht 00038 // Date: 2008 00039 // **************************************************************************** 00040 00041 00042 #ifndef _GL_CONTEXT_H_ 00043 #define _GL_CONTEXT_H_ 00044 00045 00046 // **************************************************************************** 00047 // Necessary includes 00048 // **************************************************************************** 00049 00050 #ifdef __APPLE__ 00051 #include <OpenGL/gl.h> 00052 #include <OpenGL/glu.h> 00053 #else 00054 #ifdef WIN32 00055 #include <windows.h> 00056 #endif 00057 #include <GL/gl.h> 00058 #include <GL/glu.h> 00059 #endif 00060 00061 #ifdef USE_QTGUI 00062 #ifdef USE_OPENGL 00063 #include <qgl.h> 00064 #endif 00065 class MyQGLContext; 00066 class QPixmap; 00067 class QApplication; 00068 #endif 00069 00070 #ifdef USE_GTKGUI 00071 #include <GL/glx.h> 00072 #endif 00073 00074 00075 // **************************************************************************** 00076 // Forward declarations 00077 // **************************************************************************** 00078 00079 class CByteImage; 00080 00081 class CGLContext 00082 { 00083 public: 00084 CGLContext(); 00085 ~CGLContext(); 00086 00087 bool CreateContext(int width, int height, void *shareContext = 0); 00088 void DeleteContext(); 00089 00090 void MakeCurrent(); 00091 void DoneCurrent(); 00092 bool GetImage(CByteImage *pImage); 00093 00094 private: 00095 00096 #ifdef WIN32 00097 HDC m_hDC; 00098 HBITMAP m_hBmp; 00099 HBITMAP m_hBmpOld; 00100 HGLRC m_hGLRC; 00101 00102 int m_nWidth; 00103 int m_nHeight; 00104 unsigned char *m_pPixels; 00105 #endif 00106 00107 #ifdef USE_QTGUI 00108 QApplication *m_pApp; 00109 QPixmap *m_pPixmap; 00110 MyQGLContext *m_pGLContext; 00111 #endif 00112 00113 #ifdef USE_COCOAGUI 00114 void *m_pGLContext; 00115 int m_nWidth; 00116 int m_nHeight; 00117 unsigned char *m_pBuffer; 00118 #endif 00119 00120 #ifdef USE_GTKGUI 00121 Display *m_pXDisplay; 00122 GLXContext m_glxcontext; 00123 int m_nWidth; 00124 int m_nHeight; 00125 GLXPixmap m_glxpixmap; 00126 Pixmap m_pFrontBuffer; 00127 #endif 00128 00129 }; 00130 00131 00132 00133 #endif /* _GL_CONTEXT_H_ */