#include <board.h>
List of all members.
Detailed Description
Definition at line 128 of file board.h.
Constructor & Destructor Documentation
Member Function Documentation
void aruco::Board::draw |
( |
cv::Mat & |
im, |
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cv::Scalar |
color, |
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int |
lineWidth = 1 , |
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bool |
writeId = true |
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) |
| |
Draws the detected markers
Definition at line 299 of file board.cpp.
Given the extrinsic camera parameters returns the GL_MODELVIEW matrix for opengl. Setting this matrix, the reference corrdinate system will be set in this board
Definition at line 159 of file board.cpp.
Returns position vector and orientation quaternion for an Ogre scene node or entity. Use: ... Ogre::Vector3 ogrePos (position[0], position[1], position[2]); Ogre::Quaternion ogreOrient (orientation[0], orientation[1], orientation[2], orientation[3]); mySceneNode->setPosition( ogrePos ); mySceneNode->setOrientation( ogreOrient ); ...
Definition at line 213 of file board.cpp.
Read this from a file
Definition at line 336 of file board.cpp.
Save this from a file
Definition at line 307 of file board.cpp.
Member Data Documentation
The documentation for this class was generated from the following files: