Path Member List
This is the complete list of members for Path, including all inherited members.
AddMagnet(MagnetStruct magnet)Path [inline]
AddMagnet(vector< MagnetStruct > po)Path [inline]
AddWaypoint(Waypoint point)Path [inline]
AddWaypoint(vector< Waypoint > po)Path [inline]
BackMagnet(MagnetStruct *mg)Path [inline]
BackWaypoint(Waypoint *wp)Path [inline]
bOptimizedPath [private]
Clear()Path [inline]
DistForSpeed(double target_speed)Path [inline]
dot2(Waypoint w, Waypoint v)Path [inline]
GetCurrentMagnet(MagnetStruct *mg)Path [inline]
GetCurrentMagnetIndex()Path [inline]
GetCurrentWaypoint(Waypoint *wp)Path [inline]
GetCurrentWaypointIndex()Path [inline]
GetLastMagnet(MagnetStruct *mg)Path [inline]
GetNextMagnet(MagnetStruct *mg)Path [inline]
GetNextWaypoint(Waypoint *wp)Path [inline]
GetPreviousMagnet(MagnetStruct *mg)Path [inline]
GetWaypoint(int index, Waypoint *wp)Path [inline]
iCurrentMagnetPath
iCurrentWaypointPath
mutexPathPath [private]
NextMagnet()Path [inline]
NextWaypoint()Path [inline]
NumOfMagnets()Path [inline]
NumOfWaypoints()Path [inline]
operator+=(const Path &a)Path [inline]
Optimize(double distance)Path [inline]
Path()Path [inline]
PosOnQuadraticBezier(Waypoint cp0, Waypoint cp1, Waypoint cp2, float t)Path [inline]
Print()Path [inline]
SetCurrentMagnet(int index)Path [inline]
SetCurrentWaypoint(int index)Path [inline]
Size()Path [inline]
vMagnetsPath [private]
vPointsPath [private]
~Path()Path [inline]


purepursuit_planner
Author(s): Román Navarro
autogenerated on Thu Aug 27 2015 12:08:42