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00035 #ifndef PCL_FILTERS_IMPL_PLANE_CLIPPER3D_HPP
00036 #define PCL_FILTERS_IMPL_PLANE_CLIPPER3D_HPP
00037
00038 #include <pcl/filters/plane_clipper3D.h>
00039
00040 template<typename PointT>
00041 pcl::PlaneClipper3D<PointT>::PlaneClipper3D (const Eigen::Vector4f& plane_params)
00042 : plane_params_ (plane_params)
00043 {
00044 }
00045
00046 template<typename PointT>
00047 pcl::PlaneClipper3D<PointT>::~PlaneClipper3D () throw ()
00048 {
00049 }
00050
00051 template<typename PointT> void
00052 pcl::PlaneClipper3D<PointT>::setPlaneParameters (const Eigen::Vector4f& plane_params)
00053 {
00054 plane_params_ = plane_params;
00055 }
00056
00057 template<typename PointT> const Eigen::Vector4f&
00058 pcl::PlaneClipper3D<PointT>::getPlaneParameters () const
00059 {
00060 return plane_params_;
00061 }
00062
00063 template<typename PointT> pcl::Clipper3D<PointT>*
00064 pcl::PlaneClipper3D<PointT>::clone () const
00065 {
00066 return new PlaneClipper3D<PointT> (plane_params_);
00067 }
00068
00069 template<typename PointT> float
00070 pcl::PlaneClipper3D<PointT>::getDistance (const PointT& point) const
00071 {
00072 return (plane_params_[0] * point.x + plane_params_[1] * point.y + plane_params_[2] * point.z + plane_params_[3]);
00073 }
00074
00075 template<typename PointT> bool
00076 pcl::PlaneClipper3D<PointT>::clipPoint3D (const PointT& point) const
00077 {
00078 return ((plane_params_[0] * point.x + plane_params_[1] * point.y + plane_params_[2] * point.z ) >= -plane_params_[3]);
00079 }
00080
00084 template<typename PointT> bool
00085 pcl::PlaneClipper3D<PointT>::clipLineSegment3D (PointT& point1, PointT& point2) const
00086 {
00087 float dist1 = getDistance (point1);
00088 float dist2 = getDistance (point2);
00089
00090 if (dist1 * dist2 > 0)
00091 return (dist1 > 0);
00092
00093 float lambda = dist2 / (dist2 - dist1);
00094
00095
00096 PointT intersection;
00097 intersection.x = (point1.x - point2.x) * lambda + point2.x;
00098 intersection.y = (point1.y - point2.y) * lambda + point2.y;
00099 intersection.z = (point1.z - point2.z) * lambda + point2.z;
00100
00101
00102 if (dist1 >= 0)
00103 point2 = intersection;
00104 else
00105 point1 = intersection;
00106
00107 return false;
00108 }
00109
00113 template<typename PointT> void
00114 pcl::PlaneClipper3D<PointT>::clipPlanarPolygon3D (const std::vector<PointT>& polygon, std::vector<PointT>& clipped_polygon) const
00115 {
00116 clipped_polygon.clear ();
00117 clipped_polygon.reserve (polygon.size ());
00118
00119
00120 if (polygon.size () < 3)
00121 {
00122 if (polygon.size () == 1)
00123 {
00124
00125 if (clipPoint3D (polygon [0]))
00126 clipped_polygon.push_back (polygon [0]);
00127 }
00128 else if (polygon.size () == 2)
00129 {
00130 clipped_polygon.push_back (polygon [0]);
00131 clipped_polygon.push_back (polygon [1]);
00132 if (!clipLineSegment3D (clipped_polygon [0], clipped_polygon [1]))
00133 clipped_polygon.clear ();
00134 }
00135 return;
00136 }
00137
00138 float previous_distance = getDistance (polygon [0]);
00139
00140 if (previous_distance > 0)
00141 clipped_polygon.push_back (polygon [0]);
00142
00143 typename std::vector<PointT>::const_iterator prev_it = polygon.begin ();
00144
00145 for (typename std::vector<PointT>::const_iterator pIt = prev_it + 1; pIt != polygon.end (); prev_it = pIt++)
00146 {
00147
00148 float distance = getDistance (*pIt);
00149 if (distance * previous_distance < 0)
00150 {
00151 float lambda = distance / (distance - previous_distance);
00152
00153 PointT intersection;
00154 intersection.x = (prev_it->x - pIt->x) * lambda + pIt->x;
00155 intersection.y = (prev_it->y - pIt->y) * lambda + pIt->y;
00156 intersection.z = (prev_it->z - pIt->z) * lambda + pIt->z;
00157
00158 clipped_polygon.push_back (intersection);
00159 }
00160 if (distance > 0)
00161 clipped_polygon.push_back (*pIt);
00162
00163 previous_distance = distance;
00164 }
00165 }
00166
00170 template<typename PointT> void
00171 pcl::PlaneClipper3D<PointT>::clipPlanarPolygon3D (std::vector<PointT>& polygon) const
00172 {
00173 std::vector<PointT> clipped;
00174 clipPlanarPolygon3D (polygon, clipped);
00175 polygon = clipped;
00176 }
00177
00178
00179 template<typename PointT> void
00180 pcl::PlaneClipper3D<PointT>::clipPointCloud3D (const pcl::PointCloud<PointT>& cloud_in, std::vector<int>& clipped, const std::vector<int>& indices) const
00181 {
00182 if (indices.empty ())
00183 {
00184 clipped.reserve (cloud_in.size ());
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00220 }
00221 else
00222 {
00223 for (std::vector<int>::const_iterator iIt = indices.begin (); iIt != indices.end (); ++iIt)
00224 if (clipPoint3D (cloud_in[*iIt]))
00225 clipped.push_back (*iIt);
00226 }
00227 }
00228 #endif //PCL_FILTERS_IMPL_PLANE_CLIPPER3D_HPP