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Classes | |
class | pcl::NormalEstimation< PointInT, PointOutT > |
NormalEstimation estimates local surface properties (surface normals and curvatures)at each 3D point. If PointOutT is specified as pcl::Normal, the normal is stored in the first 3 components (0-2), and the curvature is stored in component 3. More... | |
Namespaces | |
namespace | pcl |
Functions | |
template<typename PointT > | |
void | pcl::computePointNormal (const pcl::PointCloud< PointT > &cloud, Eigen::Vector4f &plane_parameters, float &curvature) |
Compute the Least-Squares plane fit for a given set of points, and return the estimated plane parameters together with the surface curvature. | |
template<typename PointT > | |
void | pcl::computePointNormal (const pcl::PointCloud< PointT > &cloud, const std::vector< int > &indices, Eigen::Vector4f &plane_parameters, float &curvature) |
Compute the Least-Squares plane fit for a given set of points, using their indices, and return the estimated plane parameters together with the surface curvature. | |
template<typename PointT , typename Scalar > | |
void | pcl::flipNormalTowardsViewpoint (const PointT &point, float vp_x, float vp_y, float vp_z, Eigen::Matrix< Scalar, 4, 1 > &normal) |
Flip (in place) the estimated normal of a point towards a given viewpoint. | |
template<typename PointT , typename Scalar > | |
void | pcl::flipNormalTowardsViewpoint (const PointT &point, float vp_x, float vp_y, float vp_z, Eigen::Matrix< Scalar, 3, 1 > &normal) |
Flip (in place) the estimated normal of a point towards a given viewpoint. | |
template<typename PointT > | |
void | pcl::flipNormalTowardsViewpoint (const PointT &point, float vp_x, float vp_y, float vp_z, float &nx, float &ny, float &nz) |
Flip (in place) the estimated normal of a point towards a given viewpoint. |