#include <mat.h>
Public Member Functions | |
Real | GetArea (const std::vector< Point3D< Real > > &vertices) |
void | GetTriangulation (const std::vector< Point3D< Real > > &vertices, std::vector< TriangleIndex > &triangles) |
MinimalAreaTriangulation (void) | |
~MinimalAreaTriangulation (void) | |
Private Member Functions | |
Real | GetArea (const size_t &i, const size_t &j, const std::vector< Point3D< Real > > &vertices) |
void | GetTriangulation (const size_t &i, const size_t &j, const std::vector< Point3D< Real > > &vertices, std::vector< TriangleIndex > &triangles) |
Private Attributes | |
Real * | bestTriangulation |
int * | midPoint |
pcl::poisson::MinimalAreaTriangulation< Real >::MinimalAreaTriangulation | ( | void | ) |
pcl::poisson::MinimalAreaTriangulation< Real >::~MinimalAreaTriangulation | ( | void | ) |
void pcl::poisson::MinimalAreaTriangulation< Real >::GetTriangulation | ( | const size_t & | i, |
const size_t & | j, | ||
const std::vector< Point3D< Real > > & | vertices, | ||
std::vector< TriangleIndex > & | triangles | ||
) | [private] |
void pcl::poisson::MinimalAreaTriangulation< Real >::GetTriangulation | ( | const std::vector< Point3D< Real > > & | vertices, |
std::vector< TriangleIndex > & | triangles | ||
) |
Real* pcl::poisson::MinimalAreaTriangulation< Real >::bestTriangulation [private] |
int* pcl::poisson::MinimalAreaTriangulation< Real >::midPoint [private] |