MeshProcessing represents the base class for mesh processing algorithms. More...
#include <processing.h>

Public Types | |
| typedef boost::shared_ptr < const MeshProcessing > | ConstPtr |
| typedef PolygonMesh::ConstPtr | PolygonMeshConstPtr |
| typedef boost::shared_ptr < MeshProcessing > | Ptr |
Public Member Functions | |
| pcl::PolygonMeshConstPtr | getInputMesh () const |
| Get the input mesh to be processed. | |
| MeshProcessing () | |
| Constructor. | |
| void | process (pcl::PolygonMesh &output) |
| Process the input surface mesh and store the results. | |
| void | setInputMesh (const pcl::PolygonMeshConstPtr &input) |
| Set the input mesh that we want to process. | |
| virtual | ~MeshProcessing () |
| Destructor. | |
Protected Member Functions | |
| virtual void | deinitCompute () |
| UnInitialize computation. Must be called after processing ends. | |
| virtual std::string | getClassName () const |
| Abstract class get name method. | |
| virtual bool | initCompute () |
| Initialize computation. Must be called before processing starts. | |
| virtual void | performProcessing (pcl::PolygonMesh &output)=0 |
| Abstract surface processing method. | |
Protected Attributes | |
| pcl::PolygonMeshConstPtr | input_mesh_ |
| Input polygonal mesh. | |
MeshProcessing represents the base class for mesh processing algorithms.
Definition at line 94 of file processing.h.
| typedef boost::shared_ptr<const MeshProcessing> pcl::MeshProcessing::ConstPtr |
Reimplemented in pcl::EarClipping.
Definition at line 98 of file processing.h.
Definition at line 100 of file processing.h.
| typedef boost::shared_ptr<MeshProcessing> pcl::MeshProcessing::Ptr |
Reimplemented in pcl::EarClipping.
Definition at line 97 of file processing.h.
| pcl::MeshProcessing::MeshProcessing | ( | ) | [inline] |
Constructor.
Definition at line 103 of file processing.h.
| virtual pcl::MeshProcessing::~MeshProcessing | ( | ) | [inline, virtual] |
Destructor.
Definition at line 106 of file processing.h.
| void pcl::MeshProcessing::deinitCompute | ( | ) | [protected, virtual] |
UnInitialize computation. Must be called after processing ends.
Definition at line 54 of file processing.cpp.
| virtual std::string pcl::MeshProcessing::getClassName | ( | ) | const [inline, protected, virtual] |
Abstract class get name method.
Definition at line 143 of file processing.h.
| pcl::PolygonMeshConstPtr pcl::MeshProcessing::getInputMesh | ( | ) | const [inline] |
| bool pcl::MeshProcessing::initCompute | ( | ) | [protected, virtual] |
Initialize computation. Must be called before processing starts.
Reimplemented in pcl::EarClipping.
Definition at line 44 of file processing.cpp.
| virtual void pcl::MeshProcessing::performProcessing | ( | pcl::PolygonMesh & | output | ) | [protected, pure virtual] |
Abstract surface processing method.
Implemented in pcl::MeshSmoothingWindowedSincVTK, pcl::MeshSmoothingLaplacianVTK, pcl::MeshSubdivisionVTK, pcl::EarClipping, and pcl::MeshQuadricDecimationVTK.
| void pcl::MeshProcessing::process | ( | pcl::PolygonMesh & | output | ) |
Process the input surface mesh and store the results.
| [out] | output | the resultant processed surface model |
NOTE: usually the number of triangles is around twice the number of vertices
Definition at line 61 of file processing.cpp.
| void pcl::MeshProcessing::setInputMesh | ( | const pcl::PolygonMeshConstPtr & | input | ) | [inline] |
Set the input mesh that we want to process.
| [in] | input | the input polygonal mesh |
Definition at line 112 of file processing.h.
Input polygonal mesh.
Definition at line 147 of file processing.h.