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#include "pcl/ros/conversions.h"
#include <pcl/io/io.h>
#include "pcl/common/transform.h"
#include "pcl_ros/transforms.h"
#include <registration/registration_rgbdslam.h>
#include <cv_bridge/CvBridge.h>
#include <opencv2/imgproc/imgproc.hpp>
#include <iostream>
#include <sstream>
#include <string>
#include <cv.h>
#include <ctime>
#include "node.h"
#include <sensor_msgs/PointCloud2.h>
Go to the source code of this file.
Functions | |
void | depthToCV8UC1 (const cv::Mat &float_img, cv::Mat &mono8_img) |
std::string | openCVCode2String (unsigned int code) |
void | printMatrixInfo (cv::Mat &image) |
void | transformPointCloud (const Eigen::Matrix4f &transform, const sensor_msgs::PointCloud2 &in, sensor_msgs::PointCloud2 &out) |
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Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License LGPL as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License LGPL for more details.
You should have received a copy of the GNU Lesser General Public License LGPL along with this program. If not, see <http://www.gnu.org/licenses/>.
Definition in file rgbdslam.cpp.
void depthToCV8UC1 | ( | const cv::Mat & | float_img, |
cv::Mat & | mono8_img | ||
) |
Definition at line 350 of file rgbdslam.cpp.
std::string openCVCode2String | ( | unsigned int | code | ) |
Definition at line 364 of file rgbdslam.cpp.
void printMatrixInfo | ( | cv::Mat & | image | ) |
Definition at line 382 of file rgbdslam.cpp.
void transformPointCloud | ( | const Eigen::Matrix4f & | transform, |
const sensor_msgs::PointCloud2 & | in, | ||
sensor_msgs::PointCloud2 & | out | ||
) |
Definition at line 260 of file rgbdslam.cpp.