add1(const Vector &n_old, const Vector &n_new, const Vector &var) | DOF6::Rotation< TYPE > | [inline] |
add2(const Vector &n_old, const Vector &n_new, const TYPE weight=1) | DOF6::Rotation< TYPE > | [inline] |
angle_ | DOF6::Rotation< TYPE > | [private] |
axis_ | DOF6::Rotation< TYPE > | [private] |
finish1() | DOF6::Rotation< TYPE > | [inline] |
Matrix typedef | DOF6::Rotation< TYPE > | [private] |
num_ | DOF6::Rotation< TYPE > | [private] |
Rotation() | DOF6::Rotation< TYPE > | [inline] |
toRotationMatrix() const | DOF6::Rotation< TYPE > | [inline] |
Vector typedef | DOF6::Rotation< TYPE > | [private] |