block_matrix_tutorial.cpp
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00001 /*
00002  *    This file is part of ACADO Toolkit.
00003  *
00004  *    ACADO Toolkit -- A Toolkit for Automatic Control and Dynamic Optimization.
00005  *    Copyright (C) 2008-2014 by Boris Houska, Hans Joachim Ferreau,
00006  *    Milan Vukov, Rien Quirynen, KU Leuven.
00007  *    Developed within the Optimization in Engineering Center (OPTEC)
00008  *    under supervision of Moritz Diehl. All rights reserved.
00009  *
00010  *    ACADO Toolkit is free software; you can redistribute it and/or
00011  *    modify it under the terms of the GNU Lesser General Public
00012  *    License as published by the Free Software Foundation; either
00013  *    version 3 of the License, or (at your option) any later version.
00014  *
00015  *    ACADO Toolkit is distributed in the hope that it will be useful,
00016  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
00017  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00018  *    Lesser General Public License for more details.
00019  *
00020  *    You should have received a copy of the GNU Lesser General Public
00021  *    License along with ACADO Toolkit; if not, write to the Free Software
00022  *    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
00023  *
00024  */
00025 
00026 
00027 
00035 #include <acado/utils/acado_utils.hpp>
00036 #include <acado/matrix_vector/matrix_vector.hpp>
00037 
00038 
00039 /* >>> start tutorial code >>> */
00040 int main( ){
00041 
00042     USING_NAMESPACE_ACADO
00043 
00044 
00045     // DEFINE SOME MATRICES:
00046     // ---------------------
00047     DMatrix A(2,2), B(2,3), C(2,2);
00048 
00049     A(0,0) = 1.0;    A(0,1) = 2.0;
00050     A(1,0) = 3.0;    A(1,1) = 4.0;
00051 
00052     B(0,0) = 1.0;    B(0,1) = 2.0;    B(0,2) = 3.0;
00053     B(1,0) = 4.0;    B(1,1) = 5.0;    B(1,2) = 6.0;
00054 
00055     C(0,0) = 1.0;    C(0,1) = 2.0;
00056     C(1,0) = 4.0;    C(1,1) = 5.0;
00057 
00058 
00059     // DEFINE SOME BLOCK MATRICES:
00060     // ---------------------------
00061     BlockMatrix M(2,2),N(2,3),P(2,3);
00062 
00063     // -------------------------------------
00064     // DEFINE A BLOCK MATRIX M OF THE FORM:
00065     //
00066     //         ( 1   A  )
00067     //   M :=  (        )
00068     //         ( 0   1  )
00069     //
00070     // WHERE 1 IS A 2x2 UNIT MATRIX:
00071     // -------------------------------------
00072     M.setIdentity(0,0,2);    M.setDense   (0,1,A);
00073        /* skip */            M.setIdentity(1,1,2);
00074 
00075     // -------------------------------------
00076     // DEFINE A BLOCK MATRIX N OF THE FORM:
00077     //
00078     //         ( 1   B   C )
00079     //   N :=  (           )
00080     //         ( 0   B   1 )
00081     //
00082     // -------------------------------------
00083     N.setIdentity(0,0,2);    N.setDense(0,1,B);    N.setDense   (0,2,C);
00084        /* skip */            N.setDense(1,1,B);    N.setIdentity(1,2,2);
00085 
00086 
00087     // PRINT THE MATRICES  M  AND  N :
00088     // -------------------------------
00089     printf("M = \n");  M.print();
00090     printf("N = \n");  N.print();
00091 
00092     // COMPUTE THE MATRIX PRODUCT  MN := M*N :
00093     // ---------------------------------------
00094     BlockMatrix MN;  MN = M*N;
00095 
00096     // PRINT THE RESULT FOR MN:
00097     // ------------------------
00098     printf("MN = \n");  MN.print();
00099 
00100     // COMPUTE THE MATRIX PRODUCT  MTN := M^T*N :
00101     // ------------------------------------------
00102     BlockMatrix MTN;  MTN = M^N;
00103 
00104     // PRINT THE RESULT FOR MN:
00105     // ------------------------
00106     printf("MTN = \n");  MTN.print();
00107 
00108     return 0;
00109 }
00110 /* <<< end tutorial code <<< */
00111 
00112 


acado
Author(s): Milan Vukov, Rien Quirynen
autogenerated on Thu Aug 27 2015 11:57:54