#include <algorithm>
#include <QApplication>
#include <QCursor>
#include <QPixmap>
#include <QTimer>
#include <boost/bind.hpp>
#include <OGRE/OgreRoot.h>
#include <OGRE/OgreSceneManager.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreLight.h>
#include <OGRE/OgreViewport.h>
#include <OGRE/OgreMaterialManager.h>
#include <OGRE/OgreMaterial.h>
#include <OGRE/OgreRenderWindow.h>
#include <boost/filesystem.hpp>
#include <tf/transform_listener.h>
#include <ros/package.h>
#include <ros/callback_queue.h>
#include "rviz/display.h"
#include "rviz/display_factory.h"
#include "rviz/display_group.h"
#include "rviz/displays_panel.h"
#include "rviz/frame_manager.h"
#include "rviz/ogre_helpers/qt_ogre_render_window.h"
#include "rviz/properties/color_property.h"
#include "rviz/properties/parse_color.h"
#include "rviz/properties/property.h"
#include "rviz/properties/property_tree_model.h"
#include "rviz/properties/status_list.h"
#include "rviz/properties/tf_frame_property.h"
#include "rviz/render_panel.h"
#include "rviz/selection/selection_manager.h"
#include "rviz/tool.h"
#include "rviz/tool_manager.h"
#include "rviz/viewport_mouse_event.h"
#include "rviz/view_controller.h"
#include "rviz/view_manager.h"
#include "rviz/load_resource.h"
#include "rviz/ogre_helpers/ogre_render_queue_clearer.h"
#include "rviz/visualization_manager.h"
#include "rviz/window_manager_interface.h"
Go to the source code of this file.
Classes | |
class | rviz::IconizedProperty |
class | rviz::VisualizationManagerPrivate |
Namespaces | |
namespace | rviz |
Functions | |
void | rviz::createColorMaterial (const std::string &name, const Ogre::ColourValue &color, bool use_self_illumination) |