Namespaces | |
namespace | Linux |
namespace | OSX |
namespace | Win32 |
Classes | |
class | Application |
class | GamepadManager |
struct | GamepadState |
class | PlatformCore |
struct | SetupGraphicsDeviceSet |
Typedefs | |
typedef RenderDevice *(* | RenderDeviceCreateFunc )(const Render::RendererParams &, void *) |
Enumerations | |
enum | GamepadButtons { Gamepad_A = 0x1000, Gamepad_CROSS = 0x1000, Gamepad_B = 0x2000, Gamepad_CIRCLE = 0x2000, Gamepad_X = 0x4000, Gamepad_SQUARE = 0x4000, Gamepad_Y = 0x8000, Gamepad_TRIANGLE = 0x8000, Gamepad_Up = 0x0001, Gamepad_Down = 0x0002, Gamepad_Left = 0x0004, Gamepad_Right = 0x0008, Gamepad_Start = 0x0010, Gamepad_Back = 0x0020, Gamepad_LStick = 0x0040, Gamepad_RStick = 0x0080, Gamepad_L1 = 0x0100, Gamepad_R1 = 0x0200 } |
enum | Modifiers { Mod_Shift = 0x001, Mod_Control = 0x002, Mod_Meta = 0x004, Mod_Alt = 0x008, Mod_MouseRelative = 0x100 } |
enum | MouseMode { Mouse_Normal, Mouse_Relative, Mouse_RelativeEscaped } |
typedef RenderDevice*(* OVR::Platform::RenderDeviceCreateFunc)(const Render::RendererParams &, void *) |
Definition at line 76 of file Platform.h.
Definition at line 62 of file Platform.h.
Definition at line 54 of file Platform.h.