#include <Gamepad.h>
Public Member Functions | |
virtual UInt32 | GetGamepadCount ()=0 |
virtual bool | GetGamepadState (UInt32 index, GamepadState *pState)=0 |
virtual UInt32 OVR::Platform::GamepadManager::GetGamepadCount | ( | ) | [pure virtual] |
virtual bool OVR::Platform::GamepadManager::GetGamepadState | ( | UInt32 | index, |
GamepadState * | pState | ||
) | [pure virtual] |