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OVR
Render
GL
Texture
OVR::Render::GL::Texture Member List
This is the complete list of members for
OVR::Render::GL::Texture
, including all inherited members.
AddRef
()
OVR::RefCountImpl
checkInvalidDelete
(RefCountImplCore *)
OVR::RefCountImplCore
[inline, static]
GetHeight
() const
OVR::Render::GL::Texture
[inline, virtual]
GetRefCount
() const
OVR::RefCountImplCore
[inline]
GetSamples
() const
OVR::Render::Texture
[inline, virtual]
GetWidth
() const
OVR::Render::GL::Texture
[inline, virtual]
Height
OVR::Render::GL::Texture
operator=
(const RefCountImplCore &)
OVR::RefCountImplCore
[inline]
RefCount
OVR::RefCountImplCore
[protected]
RefCountBase
()
OVR::RefCountBase< Texture >
[inline]
RefCountBaseStatImpl
()
OVR::RefCountBaseStatImpl< RefCountImpl >
[inline]
RefCountImplCore
()
OVR::RefCountImplCore
[inline]
Release
()
OVR::RefCountImpl
Ren
OVR::Render::GL::Texture
Set
(int slot, ShaderStage stage=Shader_Fragment) const
OVR::Render::GL::Texture
[virtual]
SetSampleMode
(int)
OVR::Render::GL::Texture
[virtual]
TexId
OVR::Render::GL::Texture
Texture
(RenderDevice *r, int w, int h)
OVR::Render::GL::Texture
Width
OVR::Render::GL::Texture
~RefCountImplCore
()
OVR::RefCountImplCore
[virtual]
~Texture
()
OVR::Render::GL::Texture
[virtual]
oculus_sdk
Author(s):
autogenerated on Mon Oct 6 2014 03:01:21