Classes | Enumerations | Functions | Variables
OculusRoomModel.cpp File Reference
#include "RenderTiny_Device.h"
Include dependency graph for OculusRoomModel.cpp:

Go to the source code of this file.

Classes

class  FillCollection
struct  Slab
struct  SlabModel

Enumerations

enum  BuiltinTexture {
  Tex_None, Tex_Checker, Tex_Block, Tex_Panel,
  Tex_Count
}

Functions

ModelCreateModel (Vector3f pos, SlabModel *sm, const FillCollection &fills)
void PopulateRoomScene (Scene *scene, RenderDevice *render)

Variables

SlabModel Ceiling = {sizeof(FloorSlabs)/sizeof(Slab), CeilingSlabs, Tex_Panel}
Slab CeilingSlabs []
SlabModel Fixtures = {sizeof(FixtureSlabs)/sizeof(Slab), FixtureSlabs}
Slab FixtureSlabs []
SlabModel Floor = {sizeof(FloorSlabs)/sizeof(Slab), FloorSlabs, Tex_Checker}
Slab FloorSlabs []
SlabModel Furniture = {sizeof(FurnitureSlabs)/sizeof(Slab), FurnitureSlabs}
Slab FurnitureSlabs []
SlabModel Posts = {sizeof(PostsSlabs)/sizeof(Slab), PostsSlabs}
Slab PostsSlabs []
SlabModel Room = {sizeof(RoomSlabs)/sizeof(Slab), RoomSlabs, Tex_Block}
Slab RoomSlabs []

Enumeration Type Documentation

Enumerator:
Tex_None 
Tex_Checker 
Tex_Block 
Tex_Panel 
Tex_Count 

Definition at line 36 of file OculusRoomModel.cpp.


Function Documentation

Model* CreateModel ( Vector3f  pos,
SlabModel sm,
const FillCollection fills 
)

Definition at line 222 of file OculusRoomModel.cpp.

void PopulateRoomScene ( Scene scene,
RenderDevice render 
)

Definition at line 242 of file OculusRoomModel.cpp.


Variable Documentation

Definition at line 72 of file OculusRoomModel.cpp.

Initial value:
{
    { -10.0f,  4.0f,  -20.0f,  10.0f,  4.1f, 20.1f,  Color(128,128,128) }
}

Definition at line 67 of file OculusRoomModel.cpp.

Definition at line 117 of file OculusRoomModel.cpp.

Initial value:
{
    
    {   9.5f,   0.75f,  3.0f,  10.1f,  2.5f,   3.1f,  Color(128,128,128) }, 
    {   9.5f,   0.95f,  3.7f,  10.1f,  2.75f,  3.8f,  Color(128,128,128) },
    {   9.5f,   1.20f,  2.5f,  10.1f,  1.30f,  3.8f,  Color(128,128,128) }, 
    {   9.5f,   2.00f,  3.0f,  10.1f,  2.10f,  4.2f,  Color(128,128,128) },

    
    {   5.0f,   1.1f,   20.0f,  10.0f,  1.2f,  20.1f, Color(128,128,128) },
    
    {   9.0f,   1.1f,   20.0f,   9.1f,  0.0f,  20.1f, Color(128,128,128) },
    {   8.0f,   1.1f,   20.0f,   8.1f,  0.0f,  20.1f, Color(128,128,128) },
    {   7.0f,   1.1f,   20.0f,   7.1f,  0.0f,  20.1f, Color(128,128,128) },
    {   6.0f,   1.1f,   20.0f,   6.1f,  0.0f,  20.1f, Color(128,128,128) },
    {   5.0f,   1.1f,   20.0f,   5.1f,  0.0f,  20.1f, Color(128,128,128) },

    
    {  -10.0f,   1.1f, 20.0f,   -5.0f,   1.2f, 20.1f, Color(128,128,128) },
    
    {  -9.0f,   1.1f,   20.0f,  -9.1f,  0.0f,  20.1f, Color(128,128,128) },
    {  -8.0f,   1.1f,   20.0f,  -8.1f,  0.0f,  20.1f, Color(128,128,128) },
    {  -7.0f,   1.1f,   20.0f,  -7.1f,  0.0f,  20.1f, Color(128,128,128) },
    {  -6.0f,   1.1f,   20.0f,  -6.1f,  0.0f,  20.1f, Color(128,128,128) },
    {  -5.0f,   1.1f,   20.0f,  -5.1f,  0.0f,  20.1f, Color(128,128,128) },

    
    { -15.0f,  -6.1f,   18.0f,  15.0f, -6.0f, 30.0f,  Color(128,128,128) },
}

Definition at line 87 of file OculusRoomModel.cpp.

Definition at line 65 of file OculusRoomModel.cpp.

Initial value:
{
    
    { -10.0f,  -0.1f,  -20.0f,  10.0f,  0.0f, 20.1f,  Color(128,128,128) }
}

Definition at line 59 of file OculusRoomModel.cpp.

Definition at line 137 of file OculusRoomModel.cpp.

Initial value:
{
    
    {  -1.8f, 0.7f, 1.0f,  0.0f,      0.8f, 0.0f,      Color(128,128,88) },
    {  -1.8f, 0.7f, 0.0f, -1.8f+0.1f, 0.0f, 0.0f+0.1f, Color(128,128,88) }, 
    {  -1.8f, 0.7f, 1.0f, -1.8f+0.1f, 0.0f, 1.0f-0.1f, Color(128,128,88) }, 
    {   0.0f, 0.7f, 1.0f,  0.0f-0.1f, 0.0f, 1.0f-0.1f, Color(128,128,88) }, 
    {   0.0f, 0.7f, 0.0f,  0.0f-0.1f, 0.0f, 0.0f+0.1f, Color(128,128,88) }, 

    
    {  -1.4f, 0.5f, -1.1f, -0.8f,       0.55f, -0.5f,       Color(88,88,128) }, 
    {  -1.4f, 1.0f, -1.1f, -1.4f+0.06f, 0.0f,  -1.1f+0.06f, Color(88,88,128) }, 
    {  -1.4f, 0.5f, -0.5f, -1.4f+0.06f, 0.0f,  -0.5f-0.06f, Color(88,88,128) }, 
    {  -0.8f, 0.5f, -0.5f, -0.8f-0.06f, 0.0f,  -0.5f-0.06f, Color(88,88,128) }, 
    {  -0.8f, 1.0f, -1.1f, -0.8f-0.06f, 0.0f,  -1.1f+0.06f, Color(88,88,128) }, 
    {  -1.4f, 0.97f,-1.05f,-0.8f,       0.92f, -1.10f,      Color(88,88,128) }, 
}

Definition at line 119 of file OculusRoomModel.cpp.

SlabModel Posts = {sizeof(PostsSlabs)/sizeof(Slab), PostsSlabs}

Definition at line 154 of file OculusRoomModel.cpp.

Initial value:
 
{
    
    {  0,  0.0f, 0.0f,   0.1f, 1.3f, 0.1f, Color(128,128,128) },
    {  0,  0.0f, 0.4f,   0.1f, 1.3f, 0.5f, Color(128,128,128) },
    {  0,  0.0f, 0.8f,   0.1f, 1.3f, 0.9f, Color(128,128,128) },
    {  0,  0.0f, 1.2f,   0.1f, 1.3f, 1.3f, Color(128,128,128) },
    {  0,  0.0f, 1.6f,   0.1f, 1.3f, 1.7f, Color(128,128,128) },
    {  0,  0.0f, 2.0f,   0.1f, 1.3f, 2.1f, Color(128,128,128) },
    {  0,  0.0f, 2.4f,   0.1f, 1.3f, 2.5f, Color(128,128,128) },
    {  0,  0.0f, 2.8f,   0.1f, 1.3f, 2.9f, Color(128,128,128) },
    {  0,  0.0f, 3.2f,   0.1f, 1.3f, 3.3f, Color(128,128,128) },
    {  0,  0.0f, 3.6f,   0.1f, 1.3f, 3.7f, Color(128,128,128) },
}

Definition at line 139 of file OculusRoomModel.cpp.

Definition at line 85 of file OculusRoomModel.cpp.

Initial value:
{
    
    { -10.1f,   0.0f,  -20.0f, -10.0f,  4.0f, 20.0f,  Color(128,128,128) },
    
    { -10.0f,  -0.1f,  -20.1f,  10.0f,  4.0f, -20.0f, Color(128,128,128) },

    
    {  10.0f,  -0.1f,  -20.0f,  10.1f,  4.0f, 20.0f,  Color(128,128,128) },
}

Definition at line 74 of file OculusRoomModel.cpp.



oculus_sdk
Author(s):
autogenerated on Mon Oct 6 2014 03:01:19