#include "OSX_Gamepad.h"
Go to the source code of this file.
Namespaces | |
namespace | OVR |
namespace | OVR::Platform |
namespace | OVR::Platform::OSX |
Variables | |
static const UInt32 | Logitech_F710_ProductID = 0xC219 |
static const UInt32 | Logitech_F710_VendorID = 0x046D |
static const UInt32 | Sony_DualShock3_ProductID = 0x0268 |
static const UInt32 | Sony_DualShock3_VendorID = 0x054C |
const UInt32 Logitech_F710_ProductID = 0xC219 [static] |
Definition at line 28 of file OSX_Gamepad.cpp.
const UInt32 Logitech_F710_VendorID = 0x046D [static] |
Definition at line 27 of file OSX_Gamepad.cpp.
const UInt32 Sony_DualShock3_ProductID = 0x0268 [static] |
Definition at line 31 of file OSX_Gamepad.cpp.
const UInt32 Sony_DualShock3_VendorID = 0x054C [static] |
Definition at line 30 of file OSX_Gamepad.cpp.