#include <SilhouettePainter.h>
Public Slots | |
virtual void | processMessage (Message *newMessage) |
Process an incoming message. | |
Public Member Functions | |
virtual void | paint (float next2DLayer) |
Paint everything using OpenGL. | |
SilhouettePainter () | |
The constructor. | |
~SilhouettePainter () | |
The destructor. | |
Private Attributes | |
SceneGraph | m_HandModel |
vector< BaseLib::Math::Vec3d > | m_Hands |
vector< BaseLib::Math::Vec3d > | m_HeadsWithHand |
SceneGraph | m_HeadWithHandModel |
SceneGraph | m_PersonModel |
vector< BaseLib::Math::Vec3d > | m_SilhouettesPositions3d |
Definition at line 26 of file SilhouettePainter.h.
The constructor.
The destructor.
virtual void SilhouettePainter::paint | ( | float | next2DLayer | ) | [virtual] |
Paint everything using OpenGL.
Implements PainterPlugin.
virtual void SilhouettePainter::processMessage | ( | Message * | newMessage | ) | [virtual, slot] |
Process an incoming message.
SceneGraph SilhouettePainter::m_HandModel [private] |
Definition at line 51 of file SilhouettePainter.h.
vector< BaseLib::Math::Vec3d > SilhouettePainter::m_Hands [private] |
Definition at line 54 of file SilhouettePainter.h.
vector< BaseLib::Math::Vec3d > SilhouettePainter::m_HeadsWithHand [private] |
Definition at line 53 of file SilhouettePainter.h.
SceneGraph SilhouettePainter::m_HeadWithHandModel [private] |
Definition at line 50 of file SilhouettePainter.h.
SceneGraph SilhouettePainter::m_PersonModel [private] |
Definition at line 49 of file SilhouettePainter.h.
vector< BaseLib::Math::Vec3d > SilhouettePainter::m_SilhouettesPositions3d [private] |
Definition at line 52 of file SilhouettePainter.h.