Default Painter Plugin template. More...
#include <SceneGraphPainter.h>

Public Slots | |
| virtual void | processMessage (Message *newMessage) |
| Process an incoming message. | |
| void | setAutoUpdate (bool autoUpdate) |
| void | setSceneGraph (SceneGraph &sceneGraph) |
Public Member Functions | |
| virtual void | paint (float next2DLayer) |
| Paint everything using OpenGL. | |
| SceneGraphPainter () | |
| The constructor. | |
| ~SceneGraphPainter () | |
| The destructor. | |
Private Attributes | |
| bool | m_AutoUpdate |
| SceneGraph | m_SceneGraph |
Default Painter Plugin template.
Definition at line 26 of file SceneGraphPainter.h.
The constructor.
The destructor.
| virtual void SceneGraphPainter::paint | ( | float | next2DLayer | ) | [virtual] |
Paint everything using OpenGL.
Implements PainterPlugin.
| virtual void SceneGraphPainter::processMessage | ( | Message * | newMessage | ) | [virtual, slot] |
Process an incoming message.
| void SceneGraphPainter::setAutoUpdate | ( | bool | autoUpdate | ) | [inline, slot] |
Definition at line 46 of file SceneGraphPainter.h.
| void SceneGraphPainter::setSceneGraph | ( | SceneGraph & | sceneGraph | ) | [slot] |
bool SceneGraphPainter::m_AutoUpdate [private] |
Definition at line 54 of file SceneGraphPainter.h.
SceneGraph SceneGraphPainter::m_SceneGraph [private] |
Definition at line 52 of file SceneGraphPainter.h.