Paints the currently tracked person. More...
#include <PersonPainter.h>

Public Slots | |
| virtual void | processMessage (Message *newMessage) |
| Process an incoming message. | |
Public Member Functions | |
| virtual void | paint (float next2DLayer) |
| Paint everything using OpenGL. | |
| PersonPainter () | |
| The constructor. | |
| ~PersonPainter () | |
| The destructor. | |
Private Attributes | |
| TrackedPerson | m_Operator |
| SceneGraph | m_PersonModel |
| vector< TrackedPerson > | m_TrackedPeople |
Paints the currently tracked person.
Definition at line 26 of file PersonPainter.h.
The constructor.
The destructor.
| virtual void PersonPainter::paint | ( | float | next2DLayer | ) | [virtual] |
Paint everything using OpenGL.
Implements PainterPlugin.
| virtual void PersonPainter::processMessage | ( | Message * | newMessage | ) | [virtual, slot] |
Process an incoming message.
TrackedPerson PersonPainter::m_Operator [private] |
Definition at line 48 of file PersonPainter.h.
SceneGraph PersonPainter::m_PersonModel [private] |
Definition at line 51 of file PersonPainter.h.
vector<TrackedPerson> PersonPainter::m_TrackedPeople [private] |
Definition at line 49 of file PersonPainter.h.