#include <board.h>
Public Member Functions | |
Board () | |
void | glGetModelViewMatrix (double modelview_matrix[16]) throw (cv::Exception) |
Static Public Member Functions | |
static cv::Mat | createBoardImage (cv::Size gridSize, int MarkerSize, int MarkerDistance, unsigned int FirstMarkerID, BoardConfiguration &TInfo) throw (cv::Exception) |
Public Attributes | |
BoardConfiguration | conf |
float | markerSizeMeters |
cv::Mat | Rvec |
cv::Mat | Tvec |
aruco::Board::Board | ( | ) | [inline] |
cv::Mat aruco::Board::createBoardImage | ( | cv::Size | gridSize, |
int | MarkerSize, | ||
int | MarkerDistance, | ||
unsigned int | FirstMarkerID, | ||
BoardConfiguration & | TInfo | ||
) | throw (cv::Exception) [static] |
void aruco::Board::glGetModelViewMatrix | ( | double | modelview_matrix[16] | ) | throw (cv::Exception) |
Given the extrinsic camera parameters returns the GL_MODELVIEW matrix for opengl. Setting this matrix, the reference corrdinate system will be set in this board
Definition at line 128 of file boarddetector.cpp.
cv::Mat aruco::Board::Rvec |
cv::Mat aruco::Board::Tvec |