| biasGain | DynamicSystem | [protected] |
| DynamicSystem() | DynamicSystem | [inline] |
| DynamicSystem(const Eigen::Matrix3d &inPositionGain, const Eigen::Matrix3d &inVelocityGain, const Eigen::Matrix3d &inOrientationGain, const Eigen::Matrix3d &inBiasGain, const Eigen::Vector3d &inGravity, double inNormalizationGain, const Eigen::Matrix3d &inMatrixA, const Eigen::Vector3d &inVectorB) | DynamicSystem | [inline] |
| getInput() | DynamicSystem | [inline] |
| getMeasure() | DynamicSystem | [inline] |
| gravity | DynamicSystem | [protected] |
| input | DynamicSystem | [protected] |
| matrixA | DynamicSystem | [protected] |
| measure | DynamicSystem | [protected] |
| normalizationGain | DynamicSystem | [protected] |
| operator()(State &inState, State &dState, double t) | DynamicSystem | [inline] |
| orientationGain | DynamicSystem | [protected] |
| positionGain | DynamicSystem | [protected] |
| setInput(const Input &inInput) | DynamicSystem | [inline] |
| setMeasure(const Measure &inMeasure) | DynamicSystem | [inline] |
| vectorB | DynamicSystem | [protected] |
| velocityGain | DynamicSystem | [protected] |