#include <Land.hpp>

Public Member Functions | |
| virtual void | destroy () | 
| virtual void | didBecomeActive (const TKState ¤tState, const Behavior &previousBehavior) | 
| virtual void | didBecomeInActive (const TKState ¤tState, const Behavior &nextBehavior) | 
| virtual void | initialize () | 
| virtual bool | isValid (const TKState ¤tState) const | 
| Land () | |
| virtual void | trajectoryStepActive (const TKState ¤tState, TKTrajectory &generatedTrajInput) | 
| virtual void | trajectoryStepCreation (const TKState ¤tState, TKTrajectory &generatedTrajInput) | 
| virtual void | trajectoryStepTermination (const TKState ¤tState, TKTrajectory &generatedTrajInput) | 
| virtual bool | willBecomeActive (const TKState ¤tState, const Behavior &previousBehavior) | 
| virtual void | willBecomeInActive (const TKState ¤tState, const Behavior &nextBehavior) | 
Protected Attributes | |
| Position3D | actualLandDestination | 
| Option< Position3D > * | tLandDestination | 
| Option< double > * | tLandDestinationHeight | 
| Option< double > * | tLandVelocity | 
| Option< bool > * | tLandVertically | 
| double | yawAngle | 
| void telekyb_behavior::Land::destroy | ( | ) |  [virtual] | 
        
Implements TELEKYB_NAMESPACE::Behavior.
| void telekyb_behavior::Land::didBecomeActive | ( | const TKState & | currentState, | 
| const Behavior & | previousBehavior | ||
| ) |  [virtual] | 
        
Implements TELEKYB_NAMESPACE::Behavior.
| void telekyb_behavior::Land::didBecomeInActive | ( | const TKState & | currentState, | 
| const Behavior & | nextBehavior | ||
| ) |  [virtual] | 
        
Implements TELEKYB_NAMESPACE::Behavior.
| void telekyb_behavior::Land::initialize | ( | ) |  [virtual] | 
        
Implements TELEKYB_NAMESPACE::Behavior.
| bool telekyb_behavior::Land::isValid | ( | const TKState & | currentState | ) |  const [virtual] | 
        
Implements TELEKYB_NAMESPACE::Behavior.
| void telekyb_behavior::Land::trajectoryStepActive | ( | const TKState & | currentState, | 
| TKTrajectory & | generatedTrajInput | ||
| ) |  [virtual] | 
        
Implements TELEKYB_NAMESPACE::Behavior.
| void telekyb_behavior::Land::trajectoryStepCreation | ( | const TKState & | currentState, | 
| TKTrajectory & | generatedTrajInput | ||
| ) |  [virtual] | 
        
Implements TELEKYB_NAMESPACE::Behavior.
| void telekyb_behavior::Land::trajectoryStepTermination | ( | const TKState & | currentState, | 
| TKTrajectory & | generatedTrajInput | ||
| ) |  [virtual] | 
        
Implements TELEKYB_NAMESPACE::Behavior.
| bool telekyb_behavior::Land::willBecomeActive | ( | const TKState & | currentState, | 
| const Behavior & | previousBehavior | ||
| ) |  [virtual] | 
        
Implements TELEKYB_NAMESPACE::Behavior.
| void telekyb_behavior::Land::willBecomeInActive | ( | const TKState & | currentState, | 
| const Behavior & | nextBehavior | ||
| ) |  [virtual] | 
        
Implements TELEKYB_NAMESPACE::Behavior.
Option<Position3D>* telekyb_behavior::Land::tLandDestination [protected] | 
        
Option<double>* telekyb_behavior::Land::tLandDestinationHeight [protected] | 
        
Option<double>* telekyb_behavior::Land::tLandVelocity [protected] | 
        
Option<bool>* telekyb_behavior::Land::tLandVertically [protected] | 
        
double telekyb_behavior::Land::yawAngle [protected] |